Will add this to my list, shouldn't really make much of a difference to game balance since mages can already blast them with their staves. Gives one more advantage to not using an axe as well.
Nice game, I started a couple of times with the fire mage, but it was super hard, I never managed to get past the first room on second level. Now with a warrior, it's going quite smoothly. Am I right or you do not get any permanent benefit after death?
So I got in the old building through a window I broke with a stone. Now Daniel does not want to get out through the windows and the room door has no knob. I have the picture, flashlight, phone, bill, knife, kompass, brochure. Nothing combine with nothing, none of the objects can be used with anything, I guess it is a bug/dead end
very pretty, but very boring. the updates are quite lame: even with with everything maxed up it takes ages to kill a missile launcher, the missile are pathetic, the anti-missile gun always misses and the reflex effect is barely noticeable (not that it was difficult to avoid the missiles without).
Actually the biggest challenge is to avoid dozing off while battling the generals. Finally, how happens that the last boss (which deserves a red spot on the map, nonetheless!) is just the same as the second boss?
To summarize: a good technology demo, astonishing graphics, bad boring and repetitive gameplay, absolute lack of variety.
boooring, you have to wait hours while the balls (no need to call them photons if they are just balls) fall to the bottom, then something happens and you may or may not have to start from scratch depending on uncontrollable factors. Not fun
Will add this to my list, shouldn't really make much of a difference to game balance since mages can already blast them with their staves. Gives one more advantage to not using an axe as well.