Thx! Next most wanted piece is tutorial :) Kron_0S is working hard on it. I will focus on some new cards and designing UI.
All users' reports are checked and add in todo list or fixed.
New bugs with my favourite Recognista)) maybe it has been a glitch, but I feel Ghaevata can E't be blocked by Rec) same thing against Emerald Kiss... ehhh Gold Rush is only 100 gold per battle??? Duel seems to give at least 150 gold/battle, in addition to the good cards
Well for now Duels are very easy. The game is new and there is a lame tutorial in it. So for skillfull player and for he who red the game rules its not a big problem to climb to the top of duel series. For now its just a way for quick start :)
So when we get more skillful players i will open professional league and additional mode. I really want it because the game is 100% PvP focused. I dont understand why PvE mode is so popular :)
PS: New store without boosters and with single opened cards available is upcoming. We have almost finished it. I think we see a lot of various decks then :)
Ehhheh had 2 Recognistas on field and got lethal damage after just one enemy Whip of Vulgat has died... -8 speed to all enemies, I was facing an army of Vulgats and... :' I have lost :'P yeah Vulgats prefer clash of bugs rather than Clash of Cards ahahaha xD
Hmmm, Whip gives +1 to speed... With full field of Whips every Whip takes +4 of speed (total Speed = 5). Two Recognistas must block it (-8 to speed of all enemies). But if one Recognista dies in the time of Whips attack - your hero will take the damage...
Another way for the demons to break throw Reconistas aura is to use Flame Dance. This spell gives ability to deal direct unblockable damage foe's hero. And it cost only 1 faith point of Vulgat. Its scary :)
Minor bugs:
'yes' and 'no' buttons have been switched while selling a card;
hp bars are not displayed for hp-buffed units
Minor discomfort: I need to click twice in 2 different locations to select a card. And I am making a new deck with 60+ cards :P Same for unselection
Minor imprecise description: 'effect x for all allies', but actually it is 'effect x for all other allies'
Minor unclear situation: Recognista vs Whip of the Vulgat. AI seems to not 'know' negative numbers. To be checked by players, rare situation
Loss instead of a Draw: if I bring the enemy first to 0 while getting lethal damage at the end of turn, it is considered as a loss. No tutorial clarification
Daizor, these 'problems' are really minor, so focus on main things and come back to this when you have time ;) 5* rated, thx for the real fun)))
Hey, thanks for the report! I listed ALL players critique so i will fix all these things :)
Its not fast because i the tempo of the development is very high for me and my friend. The project is growing fast new content upcoming so there is not much time for testing and polishing. The players help much to check the issue and share their ideas ;)
I have fixed the buttons in selling dialog, they works properly now. as for the "Loss or Draw" situation its not rare. I know about it & it will be fixed soon. :)
Hey you have taken the music from Strike Force Heroes 2 for one of the soundtracks!!! Yeah I like it but I am used to hear it when I have a gun and shoot ;P Do all flash-game developpers take their music from the same sites?) Symphony of Specters site no?)
I have purchased all royalty free sound on auduojungle :) Yeah, they sell non-exlusive licinse pretty cheap about $14 per song. Thats why a lot of indies use it :) I like energy modern music or rock in fantasy sometimes its cool, e.g. in movie 300.
Ehh Matsps, your 'credits' button seems to not work, and I do not really understand why the game is lagging so much... anyway do not waste your time on this, better let's make a new game ;) still nice try ^^
Yeah that's the game I really enjoy) I have totally forgot about typing games, my typing has still bad accuracy and low speed :P for training reactiveness it should be better than any fps shooter!)
Thx! Next most wanted piece is tutorial :) Kron_0S is working hard on it. I will focus on some new cards and designing UI. All users' reports are checked and add in todo list or fixed.