Seriously, if I have to be forced to sit through the stupid fights I'd at least appreciate the ability to tell my units what to attack. The AI is pretty stupid sometimes and I often find myself dying when all I needed to win was for my units to attack things in a different order. I don't mind watching the fights but at least have the decency to let me control something.
I like the improvements alot, but they do seem to have made the game a lot easier. I dunno if this is a bad thing or not, since I like that the clues now have numbers on them too and everything. But it is definitely much easier. Still pretty freakin' awesome, though. :) 5/5 still.
So, lemme get this straight? Kong is now giving badges to DEMOS to pretty much advertise the game so that we'll PAY for it? Really? 1/5 for such a fail and because I can play billions of games like this and better without having to pay.
Only complaint is it's too short. And sometimes the scores or whatnot popping up when I got a group got in the way of me quickly getting rid of groups before they separated. 4/5
Boring as shit. Why the hell would you make a game that makes you WAIT 5 minutes to get enough energy points to go to the next damned screen? Yawn and a half. 1/5
This pretty much gets an automatic 5 stars for asking me whether I want sound or not before there was any sound at all. That's just awesome. And the game is just as awesome. 5/5
Yeah, same problems as the first one had. I like the idea of the competition but there isn't enough depth to make it really difficult and challenging. Once you find a tactic that works you just use it over and over and over again. I liked where the game was going with the second shopping city installment, so this seems more like a big step back. 2/5