would be better, but it's just so boring watching them fight... and i could swear that some of the sounds come from other games... namely some of the ones from armorgames
yea, creeps have +33% armor and the first wave in level 2 is armored one... so with pro difficulty creeps have 100 armor which means 100% damage reduction until you desolate their armors (so knife is useless here... you need spear (=>better for this) or axe... Its 70% chance to remove 15 armor with spear and 20% chance to remove 20 armor with axe)...
but you are right! ill rebalance it to max 93 armor and it will be much better... thx for your suggestion
freaking hard as hell. is there more than one level? i've found that upgrading from the shop gives you better results than trying to tower it out... towers are more use as support...
it's almost insulting to me that this game exists... it's a decent enough idea.... except that it's a platformer, not a bullet hell... bullet hells originated from games like Galaga... where you fly around killing something, and in more modern bullet hells, collecting money... the upgrades are nice, for the game, though, and i like the music... it's not bad, but not necessarily great... sorry dude. 3/5 though =)
ran across an interesting issue... if you try to restart on the tutorial level it freezes everything except wave progression. no monsters, no movement, just waves
I can tell you did not complete the tutorial (or else are a troll). One of the reasons why this tutorial is so highly rated is BECAUSE it does have the example at the end.
yea, creeps have +33% armor and the first wave in level 2 is armored one... so with pro difficulty creeps have 100 armor which means 100% damage reduction until you desolate their armors (so knife is useless here... you need spear (=>better for this) or axe... Its 70% chance to remove 15 armor with spear and 20% chance to remove 20 armor with axe)... but you are right! ill rebalance it to max 93 armor and it will be much better... thx for your suggestion