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Diamond Hollow

Play Diamond Hollow

Aug. 01, 2012

Rating: 4

I liked the part where I had to repeatedly grind the earlygame with a crippled character to unlock regular movement speed and jump height.

RPG Shooter: Starwish

Play RPG Shooter: Starwish

Apr. 14, 2012

Rating: -5

A good visual novel, but I sure wish that's what the title said. The shooter elements were like an afterthought in comparison, and I couldn't find even a trace of an RPG.

Earn to Die

Play Earn to Die

Mar. 10, 2012

Rating: 2

Most of the grindfests like this can be beaten by launching your thing, doing something else while waiting for the run to finish, and repeating. This one is different as it forces you to hold up and pauses if the window loses focus, so you need to leave the window on top and turn away from your computer to do something else. Brilliant.

Kingdom Rush

Play Kingdom Rush

Jan. 25, 2012

Rating: 0

"You can disable autopause via the Options Menu" HELL YES

Blockage

Play Blockage

Jan. 10, 2012

Rating: 10

So which do you think is more important: nice fade effects or responsive controls?

City Siege 3: Jungle Siege

Play City Siege 3: Jungle Siege

Jan. 07, 2012

Rating: 7

Why does the game punish me for killing enemies before grabbing stars instead of vice versa?

K.O.L.M. 2

Play K.O.L.M. 2

Nov. 29, 2011

Rating: 2

Was there any bonus for getting all items? I spent like half my play time pointlessly running around because some of those required running around the whole damn world because you can't backtrack from the section on the right. Then ended up with 11/12 anyway because I forgot to dash, fell short on a jump and couldn't retry without doing the whole trip again.

Katwalk

Play Katwalk

Nov. 16, 2011

Rating: 0

Reminds me of Battle Kid. Coincidence?

Survival Lab

Play Survival Lab

Nov. 06, 2011

Rating: 4

The game is ok but playing it in the way required for high score highlights a huge number of flaws that you could pretty much ignore on normal playthrough. The hard badge should have never been created, let alone made badge of the day.

Town of Fears

Play Town of Fears

Oct. 31, 2011

Rating: 0

On normal difficulty the endboss deals less damage than a fully stacked vampire chick regenerates each turn. What a challenge.

Run 2

Play Run 2

Oct. 27, 2011

Rating: -9

I remember I hated the first one for some reason but I can't remember what it was. This one's pretty awesome!

Heir

Play Heir

Oct. 16, 2011

Rating: 0

Isn't it exiting to speedrun a stage where a third of the time is spent running underwater, wishing your character moved anywhere?

Pixel Legions

Play Pixel Legions

Oct. 03, 2011

Rating: 1

Strategy guide to basically every level in game: Sit in a corner building your forces and wait for everyone else to kill each other. Then go clean up.

The Soul Driver

Play The Soul Driver

Sep. 24, 2011

Rating: -6

This feels like a game made by people who don't play games themselves. Who came up with the idea that regularly making the player slow down to a crawl would be a fun gameplay mechanic, for example?

Grand Prix Go

Play Grand Prix Go

Jul. 23, 2011

Rating: -1

Why does unlocking pro league require pole positions? I got 1st in all of bronze and silver league's races without bothering with the qualifications, so now I'll have to redo all of them if I want to progress any further?

Cursed Treasure: Level Pack!

Play Cursed Treasure: Level Pack!

Jul. 11, 2011

Rating: 36

In the end it's still a game about managing lumber industry. That, and dropping meteors on ninjas.

Wings of Genesis

Play Wings of Genesis

Jun. 11, 2011

Rating: 5

Here's a feature request for your next game: hitboxes that make sense

Rings

Play Rings

May. 26, 2010

Rating: 1

Apparently ending the game with the end game button won't let you submit. Screw you guys.

Battalion: Vengeance

Play Battalion: Vengeance

May. 11, 2010

Rating: 2

Well, it's exactly the same as previous Battalion games, and the same strategies are still broken. If you want to have it easy, just turtle up with a bunch of rocket launchers (or battleships if available) and the ai will keep sending its units to certain death. If needed, block the enemy away with fighters, pick off all his anti-air, and laugh at the infantry and tanks that sit helplessly behind the fliers, waiting for a rocket to fall on them.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 14, 2010

Rating: 0

To beat the all splitters -level you just need to realize there's no ghosts, and that all the enemies even have the same speed. If you're any good at juggling, you shouldn't have a problem with it.

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