How come upgrading the Inferno towers causes them to do LESS damage? I see no benefit from it. No range, no attack speed, no special damage, just less physical damage.
So I just beat a level with 7/15 lives remaining and didn't get a single skill point for it. How am I supposed to improve in order to advance or go back to get the remaining skill points without that nice boost?
I never thought I'd find a puzzle game that was also a button masher, but sadly this is what this is. It's a creative concept, but sadly randomly mashing buttons will usually let you solve the puzzle faster than trying to think it through.
I don't like the error checking. It simply compares to the solution instead of actually checking to see if you just have numbers that are used repeatedly so you can figure out the solution on your own.
It just *ends* after killing the shark? No congratulations or anything? Wow. No ending, no different than the previous installments... just poor in general.
The instructions to each level could use a bit of work. For example, the Robostilts level says to put a green at the beginning and a yellow at the end. Okay, but it doesn't tell you that the input will ONLY be red and blue. That's very important to know. I know this game is old and won't get updated now, but I figured "what the hell". Great game once you figure out what you have to do.
Any way to change tower targeting? Once a mook gets by, my towers don't care about it anymore, they focus on the newer mooks instead of the ones closer to the exit.
Hi, when you upgrade this tower you get a huge ++ to the ability of burning the monster. Tower becomes only stronger.