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portalgoatsim's Comments

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Mutilate-a-doll

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Nov. 03, 2019

Rating: 1

shot in leg ARM FALLS OFF

Mutilate-a-Doll 2

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Mar. 31, 2019

Rating: 2

better progression

Mutilate-a-Doll 2

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Feb. 14, 2019

Rating: -2

@thekillermanboy what secret ending?

Supra Mayro Bross

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Feb. 12, 2019

Rating: 4

this is SO! PERFECT!

Mutilate-a-Doll 2

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Jan. 05, 2018

Rating: -4

How to Make the Game Kid-Friendly: Method 1: No Blood Step 1: Disable blood and gore. Method 2: Different Liquid Step 1: Look up hex code for the liquid you want. Example: #40a4df for water. Step 2: Change hex code for blood to hex code for the liquid. Method 3: Alien Blood Step 1: Randomize blood color.

Mutilate-a-Doll 2

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Jan. 05, 2018

Rating: 1

How to Make the Game Kid-Friendly: Method 1: No Blood Step 1: Disable blood and gore. Method 2: Different Liquid Step 1: Look up hex code for the liquid you want. Example: #40a4df for water. Step 2: Change hex code for blood to hex code for the liquid. Method 3: Alien Blood Step 1: Randomize blood color.

Mutilate-a-Doll 2

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Dec. 26, 2017

Rating: 2

How come the doll doesn't stand on the ceiling in -20 gravity/on the walls in 0 gravity and 20/-20 wind?

Mutilate-a-Doll 2

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Nov. 17, 2017

Rating: 3

+RustedMemories Uncheck and recheck the floor, ceiling, and walls as fast as you can.

Mutilate-a-Doll 2

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Nov. 17, 2017

Rating: 5

Sorry to be the bearer of bad news, 0rava. Chrome will permanently stop supporting Flash in 2020. That means, in 2020, Flash will stop working on chrome and will never work on Chrome again. I don't know about browsers like Firefox, but assuming they also stop supporting Flash, IE will be the only way to play MaD 2 or anything else which requires Flash. Nobody uses IE. Fortunately, IE never gets updated, so it'll keep supporting Flash... Hopefully. The reason Chrome will stop supporting Flash is that Adobe will stop supporting Flash, and hopefully that doesn't mean Flash becomes nonexistent.

Mutilate-a-Doll 2

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Oct. 17, 2017

Rating: 1

Grapple guns should be stronger.

Mutilate-a-Doll 2

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Oct. 12, 2017

Rating: -4

blank screen

Mutilate-a-doll

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Sep. 10, 2017

Rating: -1

One question: Why is a chain a melee weapon?

Idle Roller

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Sep. 01, 2017

Rating: 7

They see me rollin...

Mutilate-a-Doll 2

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Aug. 27, 2017

Rating: 3

I feel like the bullets in the Gambling Revolvers should be set the first time the revolver is triggered, instead of on spawn. That way, levels involving Gambling Revolvers, such as my Roulette SAW trap, will be random.

Mutilate-a-Doll 2

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Aug. 12, 2017

Rating: 6

I found a bug, the game will only let you upload one custom item each session. If you try to upload a second custom item, it successfully spawns the custom item, but the "share custom item" dialogue doesn't appear. If you cancel uploading a custom item at the "share custom item" dialogue, it won't let you upload any custom items in that session. (In other words, the "share custom item" dialogue can't open more than once per session.) Refreshing the tab will allow you the "share custom item" dialogue to open again.

Mutilate-a-Doll 2

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Aug. 12, 2017

Rating: -10

I found a bug, the game will only let you upload one custom item per day. If you try to upload a second custom item in a day, it successfully spawns the custom item, but the "share custom item" dialogue doesn't appear. If you cancel uploading a custom item at the "share custom item" dialogue, it won't let you upload any custom items for that day. (In other words, the "share custom item" dialogue won't appear more than once each day per computer)

Mutilate-a-Doll 2

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Aug. 05, 2017

Rating: -4

Why do objects with the deleting property delete the walls, ceilings, and floors?

Mutilate-a-Doll 2

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Jul. 05, 2017

Rating: 9

I feel like there should be gun-specific physical properties, which should only apply to an object's projectiles. For example, a massive bullets one, which increases projectile weight dramatically (mass is not size, it's the amount of matter per cubic unit of volume), a deleting bullets one, which makes the projectiles delete anything they touch (not including each other or the gun), and an antiarmblock bullets one, which makes the projectiles clip through arms (nothing in this game is more annoying to me than making a doll equipped with an explosives launcher, then having him accidentally blow himself up because I wanted to test the firepower before saving him as a custom item, and the explosive hit the other doll's arm, resulting in them both exploding). Heavier bullets would mean more satisfying kills (I'm not satisfied with them just falling over, I want them to get, at the very least, knocked back)

Mutilate-a-Doll 2

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May. 14, 2017

Rating: 1

I feel like the extended stock should decrease spread and damage.

Mutilate-a-Doll 2

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May. 14, 2017

Rating: 3

I don't get it. Why don't the custom content menus (saves, items) have a search bar? I don't want to have to constantly scroll down and click "next" just to find the right doll out of the thousands of dolls or the right level out of the millions of levels. Can you please add search bars to them? It would make my MaD 2 experience so much more enjoyable.

Developer response from 0rava

Not up to me, all the browsing happens on Kong's UI. Contact them.

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