You need to have an option to cancel an attack if you wanna decide to switch up your attack strategy. Since there was no cancel button, one of my campaign mission attempts was screwed up.
What the hell is wrong with this game? You press one direction and you run in that direciton for the rest of eternity. And then you can't turn around the other freaking way. Crappy game. Nice job. >.>
Um... One question. Don't you think it's funny whenever I attack an enemy that 7 out of my 10 hits are a miss? Could you... I don't know... Change that? It is really annoying.
It is a pretty good idea but execution seems to be lacking. I would love for you to add a fast forward button so the slow moving builders could run a bit faster because it takes them 5 minutes to go up my successful bridge just so I can find out my last bridge doesn't hold up. Also a wonderful addition to the game would be a highlight square, It is a complete pain so have to delete all the connectors one by one or by joint when I should be able to highlight a bunch of connectors and delete them.