jumps are not responsive, sometimes it jumps sometimes not, the same with left/right. Just now I can't jump directly after deploy, and under me are spikes. What the hell? Buggy.
First, it needs better collision model.
Second, it needs number of nukes you have displayed somewhere.
And third, some inertia to the movement could look good.
That are my advices :)
Again, annoying bug. Two workers on level 19 or something took elephants to the house, but third, on the same bridge, one step after them, is stuck on nearly flat pathway. This is really annoying. Another star down. Now on three for me, and many levels to solve :) Maybe it ends up with one star at the end.
Average game. I like this kind of games, but this one ... has very poor physics, no display how much tension is in different parts of bridge ... many bugs. Ie, two independent bridges have only one anchor point common, as last point of each bridge. One is perfectly stable for safebox. Then I made some improvements in the middle of other one, not touching the first one. And then first one collapses on level start. Or - man is trying to go upwards on plain terrain without the box, but in the middle of slope stuck and can't go on. What is this? Needs many improvements.
The game is fun, but level design sucks a lot. Some levels are piece of cake, even after 30, but 36 is hard as hell - how you can dodge projectile which is near your ship in five frames? No shiled, no health upgrade... It is too fast work, level design made in a hurry, with no testing.