PPS block use is in definite need of some work, whether its at BP 10+ or 0 the problem is never how much blocks/s it uses but rather how much it bottlenecks you with myst upgrade power production upgrades. perhaps changing pps/s dividers to some form of power production multi.
It's possible that the achievements slow start, intact, inflation, and excavation prevent the player from earning the achievements out of order, more out of order, etc. Buying generators first during a transcend while already having these completed isn't giving me the 'completed' text.
the way to finish a challenge is to click the C icon in the top right after the criteria are met, kinda counter-intuitive to have "leave challenge" and "complete challenge" be the same button
gems are not refunded if the item is destroyed due to a full inventory, which becomes an issue as your loot stat rises and your inventory is filled in less than a second. automatically destroying items below a certain rarity would be greatly appreciated.
its very easy to raise the bottom to a height, as well as block height, to a point where blocks fall through the ground. essentially hard locking the game.
very quickly reached undefined values of money, and the exponent/multiplier capped at "infinity" prestiging at that point made the game unplayable in that nothing could be purchased anymore.
I agree, and I hope to address that in QoL update.