Critically unbalanced game. If you are not a swords man, you only gain like 5 hit points a level, same goes with regeneration. The currency seems unfair, souls cannot be picked easily, not only that items seems over priced. The only efficient way to earn souls is by achievements. Flying enemies are UNDODGEABLE and hard to hit, what makes it even worst is that the range on daggers are ridiculously small and almost non-existent. The only two liable classes are swordsmen and mages.
As you finish each match, you progressively laggier. You can fix this by refreshing the page, but then again, you've to keep refreshing the page to make the game run smooth...
Fixed.