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Pukedragon's Comments

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Mud and Blood 2

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Jan. 11, 2009

Rating: 0

motercycles are too hard to shoot and start coming way too early

The Torture Game 2

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Jan. 10, 2009

Rating: 0

i shot his face off with the ak47 and he didn't die. haha

Mud and Blood 2

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Dec. 09, 2008

Rating: 0

there needs to be like 100 badges for this game

Platform Racing 2

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Sep. 29, 2008

Rating: 0

everyone change your rating to 1 until they fix the disconnect problem

Mud and Blood 2

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Sep. 22, 2008

Rating: 0

it's getting lower votes because it's insanely hard to get started, and it has massive bug problems.

Mud and Blood 2

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Sep. 21, 2008

Rating: 0

you should be able to buy something rediculous for 100 TP. Like Patton or John Wayne with 1000 hit points and 500 moral. haha.

Mud and Blood 2

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Sep. 21, 2008

Rating: 0

make sure you don't leave any wounded soldiers or live germans behind if you advance

Mud and Blood 2

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Sep. 21, 2008

Rating: 0

where can you play mud and blood part 1?

Mud and Blood 2

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Sep. 21, 2008

Rating: 0

please fix the stupid bug that causes them to shoot at dead soldiers. They are obviously dead and the soldiers will just sit there shooting at them for several minutes somtimes.

Mud and Blood 2

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Sep. 21, 2008

Rating: 0

i'm trying to kill myself by the germans keep blowing themselves up. haha

Mud and Blood 2

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Sep. 21, 2008

Rating: 0

there seems to be a problem with arty and enemy planes. Either it sends them continuously making the game impossible, or it doesn't send them at all making it too easy.

Mud and Blood 2

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Sep. 21, 2008

Rating: 0

why wont tanks shoot german tanks?

Mud and Blood 2

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Sep. 21, 2008

Rating: 0

i still having figured out a purpose for calling in 4 paratroopers at once so they can be half dead when they fall on stuff. i guess to draw fire away from your more valuabe troops?

Mud and Blood 2

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Sep. 21, 2008

Rating: 0

i'm sure they had Anti-Air guns in ww2, but i don't if they were mobile. Not until Flak Trucks. Maybe your engineer could build a AA Gun for like 15 points.

Mud and Blood 2

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Sep. 20, 2008

Rating: 0

sometimes it's good to blow up a crate rather than let the enemy get it. because they it sends an automatic new wave and you don't get TP for it

Mud and Blood 2

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Sep. 20, 2008

Rating: 0

i don't think grenades or zookas should take out tanks in one hit. really tanks either. Only big bombs from planes or arty. I'm thinking a direct hit from a grenade should do 75-100 max, zooka 250 max. tank maybe 500 max.

Mud and Blood 2

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Sep. 20, 2008

Rating: 0

you should be able to upgrade a non-sniper soldier with "sneaking" ability for like 5 points.

Mud and Blood 2

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Sep. 20, 2008

Rating: 0

jeeps need to go away faster after both the driver and shooters are dead. Either that or make it so you can have your troops take them over

Mud and Blood 2

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Sep. 20, 2008

Rating: 0

a save options would be great. So you could save while you were doing good and once you get screwed by some bug you can go back.

Mud and Blood 2

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Sep. 20, 2008

Rating: 0

1: you need to be able to order medics to stay in one spot if you want 2: engineers should be able to heal tanks/jeeps 3: jeeps should fire more 4: higher ranked/skilled soldiers should be harder to kill, not easier. 5: less enemy snipers and zookas

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