Just another launch game. Tried to make it different by stealing ideas from the burgeria games but it was just annoying. Maybe try having an original idea?
Campaign is a bit rough when you've got everyone levels way above you coming back to previous campaigns to rofl-stomp you for gold. Needs some sort of balance/matching to get similar levels in a game to make it less lopsided.
what the hell is this shit? this is a computer not an iPad. what a shit update. not being able to see upgrades and businesses at the same time was a completely pointless UI decision. No longer able to hover over upgrades/achievements to see what they do. NOTHING is intuitive anymore I have no clue what I'm doing. Sorry guys, but it looks like you lucked into a great game with the original but you lack actual game design skills.
I really like this game. It is crisp and clean with phone sounds and animations. I like how some elements are reversed when you back up but some aren't. Introduces a refreshingly new twist to a puzzle game instead of just rehashing the same old thing again and again.
these physics genre games area really getting overdone. Make the game fun to play and immersive not just herp derp click here and here at the right time and win the level. Good level design is a big part of physics puzzle games.
If you run out of metal while building a statue you cannot re-start construction on the statue once you get more metal. the robots will go to it and make clanking sounds but not actually increase the progress.
game breaking bug :(
thanks :D