hey! I've noticed on the save format, that the manipulators can be defaulted to rotation and length - and because I like my contraptions, I use the [save]-[fiddle-text]-[load] combo to change the defaults. I know the game has been out for a while, but is it possible to make some sort of UI for them? sincerely, a fan of the game
@realedna: your simple desing is nice but broken - out of sync. I fixed it.
b,10,10;b,3,10;m,1,10,90,2,cdloruwwwwww;m,7,10,90,2,crwwr22rlorr;m,13,10,90,2,wwwcdroluwww;m,7,5,90,1,rruodwwrrc2w;
Ooooh maaan! I am looking forward for the next episode! Theese two episodes can make a perfect backstory for a lot of games - I mean It could be a whole brand: Fallout style RPG with a bit more sneaky, or XCOM style turn based strategy, or Starcraft style RTS... ahh, the possibilities! I hope the fanbase will grow, and make a lot of content - beside of course the next official episode! 5+!
I totally agree with jesusking - and I would like to add one more title that uses replay mechanics (pretty well I must say) : 'Relive Your Life'. If you could add that mechanic (checkpoints or some sort of decision tree) that'd make it a 6/5.
Good concept with the convoy, and choosing which car would you like to have in it. But It need some serious difficulty tuning: after a while, the first part seems really much grinding, and then the difficulty skyrockets. I'd like to see some changes: maybe a checkpoint system, or even roote choice @ the gates [easy - little cash; middle - more cash; hard - grat cash(if you survive)]. Otherwise the game starts to be frustrating after ~10 minutes.
hey! really nice game: the way that the whole world around is built, is fantastic. However, the shell is a bit dumb. the way that i cannot move the cursor back, or use tab to autocomplete is hurting me a bit.
I dont know that it's because You tried to make it look like an '60 type console, or you did not have time to implement it.
Anyway: 5/5
and I am waiting for the next episode sooo bad :D
LOL! on lvl 22 the big oval wheel (on the right side) can keep the cat sometimes up like forever. I waited the cat to fall for half an hour, and it just bumped all the time :P
Well I'd give it a 5 for the coherent graphics, story etc. BUT!
It has too many bugs and so. E.g. Lvl 15. boss room: random enemy starts to walk into the corner not taking any damage (like it was stuck or something) , my AI companions figure out THAT one is the most important target, and keep attacking him till they die from other mobs.
It was at 30%boss health. I tried to do it anyway, but certainly, I was overwhelmed. And it was only one of the meny bugs that kept appearing. Frustrating. Please devs. It would be a flawless 5/5 game if not these bugs. Fix them. Or if You are already on the problem just reply. So that we know that in finite time there will be a solution and I can finally update my rating from 3 to 5.
The hardest was 19 I think...OH, and please developer! make a sequel or an update (or something), so that we can use all the 6 sides - with different puzzles of course :)
5/5!
Nice litle game!
Its fun that the world is floating in the space just like that :)
The theme of the game, the graphics and the music: perfect!
There could be a "play it turn-based" - with kind of puzzles to solve - I would like that.
Anyway, 5/5!
Oh, and if there were some (kongregate) badges, that'd be great :D
Nice and smooth game. Style, controls, music, the new characters... whoa!
On the survival, after stage 13 on survival, though I get everything upped' and just gather the candies.
There Could be some sort of additional survival upgrades (like for 3000 candies+) that could allow you further upgrades. Because lvl 18 is like LOL, WAT??? :D
5/5 anyway!
Thanks! We'll check!