The "survive for X minutes" levels are really boring. 2 minutes already feels like an eternity, let alone 5. Maybe it would be better if they are all 1 or 2 minutes long but difficulty that ramps up.
I don't get everyone's problem with the controls, left button to rotate left, right button to rotate right. If that's is too hard for you to understand, that's on you, not on the dev.
Can't say that I enjoyed this game. Not nearly as good as some other interactive fiction games. There's no real story here, it just feels like random dialogues. Unless i'm missing something...
Yes, the missions lacked more design, but I'm learning this from you! Thanks for playing.