How about an ultra easy mode where there's no obsticles. You just fly through the score points and try to hit the speed things. Don't record the score, just let us zone out :)
I'd like to see spacebar be the speed up hot key or as just a toggle. Also be careful with some of the fonts you got going on. I know tomial or Malayalam requires you to sign up to a magazine mailing list for to meet copyright requirements. I'm not sure what you are using in Habul but it looks like Malayalam.
Something you changed made the game very very hard to get started. You die at the first boss. It was a fun game, but now it's too hard to get into unless you already know the game really well.
Loads as a black screen with music playing. Any suggestions for a fix, or is this really it? I re-installed unity and tested other games and it's working.
Strange choose your own adventure game. Has some work put into it so it's better than most first games. (Funny enough it's better than some of the "I did this for my final grade" games on here.) Keep the games coming, I'm looking forward to the next one.
Easy is easy, Medium is medium, hard is medium. Not much challenge if you know how to play. The Computer takes a long time to think at the hard level. I like the graphics and the music isn't too bad.
1. Add a mute ability. Or music off/sounds off
2. Make the balls starting point the mouse's X position
3. Not sure if it was intentional or not, but I think the balls supposed to bounce off the blocks
4. I have to assume you wanted help and that's why you posted before it was done
3/5... It's better than most of the stuff I've seen posted lately.
yeah...kongregate support initially told me full-screen would work, then after I released it and it didn't work they told me it won't work for some reason (they said something about keeping the chatrooms visible or something)....I could upload a version without the full-screen button, just to keep it 'clean', however I'm not sure that they won't change their minds again so I've left it in just in case....
I just accidentelly posted my reply as it's own separate comment....what I said was: I keep coming back to see if anyone posts anything......thanks for the encouragement.
Fun I liked it. Higher someone to do some better graphics for you if you can't. Maybe put a grass like background on it. Suggestion: Add a way for the player to buy protection of some sort so you can take a hit.
Interesting concept, but unfinished in design and completion. This was posted way too soon. I suggest making the "dots" either buttons or spheres and have them move around slowly for an idle game. Fast for an action game. Have your show have "more dots" or "More money per dot" or other upgrades. Keep trying, but don't upload until you are ready for it to be seen. This one should be deleted.
I don't get the rebound physics. You bounce it off a wall and it goes straight instead of the correct angle. Please explain? Random shooting is boring. a Precise shot is fun.
The rebound angles are determined by the games physics engine. I could adjust the mass of the shot, or other variables of the physics engine, but I'm not sure of a better way of doing it.
Okay, describe the red line and gold arrow when trying to catch fish and why you lost the fish. I figured it out and now this is one of my favorite games of all time. 5/5
Great concept! I'd love to see a "level builder" in this where you can drop your own dots and click on them to test out songs. Maybe share with others. i.e., set up a dot coord string system like g12,25,g15,25,p100,125. Then be able to enter that into a textbox within the game.
yeah...kongregate support initially told me full-screen would work, then after I released it and it didn't work they told me it won't work for some reason (they said something about keeping the chatrooms visible or something)....I could upload a version without the full-screen button, just to keep it 'clean', however I'm not sure that they won't change their minds again so I've left it in just in case....