Oh, good! A clicker game that actively defeats auto-clickers. As if I would put miles on my mouse for this. I'm almost as ashamed to chase these badges as I was for Holy City. 1/5
Having now finished the game, I have to retract my previous comment. Great level design...really, really good...but that last image of the protagonist? WTF???
Healer + aegis + regen = game broken. I've put a bit elsewhere here and there, but the main thing you have to do is just avoid dying long enough to have health regen > spider dps.
In comparing this to other idle games, I'm left wondering whether the upgrades are intentionally all over the place or if the developer just chose random numbers. Even using a heat map to find ideal upgrades did little to ease the burden of this extremely slow-paced, tedious idler. If your cycle is going to be this slow, there should be SOMETHING to speed it up that isn't *SPEND SOME MONEY THAT MAKES IT GO FASTER*. I get it...you made this to make money; no one in their right minds would spend money on something this boring. The promise that it gets better if you just wait is hollow; it's effectively the same as saying "it's only good if you've spent money on it". There is little you can do to this game to make it better, but there is one option: abandon it. Stupid badge hoarding...EXTREMELY mismatched reward for the investment, and this terrible experience has ruined any chance that I'll ever take your development seriously.
So, I slogged through the hour or so of hand-holding, and was somewhat enjoying myself once the babysitting was done. The supreme frustration is the brick wall you hit at around a week. Progress goes from relatively good to a snail's pace. You can speed it up somewhat...if you P2W.
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It's in the queue! :)