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Idle Conquest

Play Idle Conquest

Nov. 30, 2014

Rating: -1

*** SPOILERS *** I didn't think there was any depth to Queen Catherine until I realized she is supposed to be mentally handicapped. The game has a lot of subtle hints pointing towards this fact. I won't give away all of them, but one example is on the `Kingdom Overview` page, it shows her first, using fingers to count even though she's holding an abacus. Second, she is holding the abacus sideways (perhaps explaining why she still needs to use fingers to count). Finally, her lack of mental development is so severe that it actually allows her to break the laws of physics, as shown by the gravity-defying wooden beads on the abacus. I love nuances within game stories - very well done! 5/5

Developer response from Yotsuba83

Umm... are you taking all of the subtle hints at 'humor' that we threw in the game as Catherine being mentally retarded? Sorry to say that she will be shown as a truly intelligent ruler when I finish the dialogue overhaul. Despite her acting in cute ways at times, she's not mentally retarded. ~Taiga

Gravitee 2

Play Gravitee 2

Aug. 29, 2014

Rating: 1

The UI is incredibly buggy.

Freeway Fury 2

Play Freeway Fury 2

Aug. 08, 2014

Rating: 0

Is this game even playable for anyone? After I hit play, I just see a blank button that fills the entire screen and takes me to Not Doppler's website. Nothing more.

Battalion: Ghosts

Play Battalion: Ghosts

Aug. 06, 2014

Rating: -14

Not sure why the developer decided to remove "show all" from the flash menu, but now the game is unplayable at high resolutions, since even though the browser will increase the size of all the elements, the flash movie won't stretch to fit which makes it much too small. Very amateur move - one shouldn't have to lower their resolution to play your game.

Bunny Charm

Play Bunny Charm

Oct. 09, 2013

Rating: 6

If you don't want players to use spaces in their names, you might want to make a note of it somewhere, instead of just having 'OK' do nothing. Amateur developer(s).

Diamond Hollow II

Play Diamond Hollow II

Oct. 05, 2013

Rating: -2

So much mouse lag... ugh.

Corporation Inc.

Play Corporation Inc.

Aug. 02, 2013

Rating: 0

I put in sky hooks and none of the employees have a clue about what to do with them - so they remain trapped on their floors.

Recordshop Tycoon

Play Recordshop Tycoon

Aug. 01, 2013

Rating: -14

Light blue foreground on white background? Such a huge turnoff that I immediately stopped playing.

Sands of the Coliseum

Play Sands of the Coliseum

Jul. 30, 2013

Rating: 5

Finally, a Swords & Sandals game that wasn't developed by inbred teenagers. Best feature: This game doesn't take up all of your RAM because of easy-to-fix memory leaks. It's amazing how rare decent programming, not even good, but just decent, is in the light game industry.

Legend of the Void 2

Play Legend of the Void 2

Oct. 18, 2012

Rating: 1

*developer note* I hope there's a compression layer to the import/export state serialization code (eg: gzip - though I'm not familiar with what's available in actionscript). I would imagine there is, but I know from my own experience it's an easy thing to forget. Just as a side note, I'd recommend storing the serialized states on your own remote table, mapped to a shorter key, so the codes are short enough for players to write down. Obviously this requires a server which isn't doable in all cases, but just something to consider, in-case you haven't. Still 5/5.

Legend of the Void 2

Play Legend of the Void 2

Oct. 17, 2012

Rating: 2

The waypoint ripple when clicking on the map should be a "mouse-press" event, rather than "mouse-release". It's more consistent for players using the mouse to move around.

Mario Mushroom Express

Play Mario Mushroom Express

Sep. 19, 2012

Rating: 2

No copyright infringements here. < >.>

NoNoSparks: The Ark

Play NoNoSparks: The Ark

Sep. 18, 2012

Rating: 1

I was given a 10x10 level with instructions that not only can't be solved without ridiculous amounts of brute force, but is also not listed in the walkthrough. Apparently I can't move on until this level gets finished either, since it's the only one listed in my menu. Awesome.

Pirates of the Stupid Seas!

Play Pirates of the Stupid Seas!

Mar. 23, 2012

Rating: -2

Game is way too short.. only took about half an hour to beat =/

Kick Out Bieber

Play Kick Out Bieber

Feb. 10, 2012

Rating: -2

Awful, desynced loop. Just go to the music portal of Newgrounds to find real soundtracks from talented artists that are usually free to use, instead of pasting together a few measures of instrument clips of The Offspring. Major pet peeve of mine.

Swords & Potions

Play Swords & Potions

Jul. 12, 2011

Rating: 4

In just 30 seconds I can already see that it's nothing more than a cheaply and poorly made Recettear rip-off. 1/5 for the time of your life wasted on such an unoriginal game.

Magi: The Fallen World

Play Magi: The Fallen World

Apr. 19, 2011

Rating: 1

It tells me I finished a quest (scouting level 2 of Hozi) and to return to the NPC, yet there are no names in the Quest NPC window.. it's completely blank. This needs to be fixed.

Project Wasteland 0

Play Project Wasteland 0

Apr. 18, 2011

Rating: 4

Haha! I got the Thor Dildo!

Project Wasteland 0

Play Project Wasteland 0

Apr. 18, 2011

Rating: 1

Great concept. The full game should be tons of fun. I love the D&D elements, although I wish there was a stat to improve initiative, and a way to see my XP and level progress. A few kinks here and there, but I am very excited to see the finished product. This is a perfect example of real programming.

Elephant Quest

Play Elephant Quest

Apr. 18, 2011

Rating: 6

About the fifth time now that I've had to restart because I get stuck in the ceiling.

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