A) Clicking anywhere outside the frame (like these comments for instance) freezes the game. That's tough...
B) I'm not far in, but it really feels like just a Cookie Clicker clone, which isn't enough to make me want to stay around. The game needs to stand on its own merits. Why would someone go read forum posts or the like for something that has already failed to grab their attention?
Now that I'm past the "Hold enter" phase, into real idle territory, I'm digging where this is going... but I really wish it didn't crash the tab every few hours while I wait for the next Boost.
The adventures feature is really cool, but I do wish the permanent enhancements were sorted for easier reading, instead of just the order they were found in.
Also, great job on the auto-questing!
Sorry, it comes from cached data being loaded after I have made changes. Been trying to fix it but nothing seems to give a good permanent fix. Refresh will fix the graphical bugs!
I would suggest you move the upgrades from a separate popup into a sort of frame on the right side of the screen. You've got a lot of unused space underneath the entrance area and to the right of cannons that you could do something interesting with.
On top of echoing all of the comments about players getting hosed by the prestige change (fine, if you just reimburse people), I'd also like to see some way to deal with the now overflowing inventory I've got. Maybe an option recycle into scrap instead of just throwing things away?
This is no longer the case. The update news section on the Kongregate page includes a statement at the end of the Version 1.1 post to correct the claim from the previous update.
The funny part is I have Theory of Magic open in another window, which this obviously drew inspiration from. It's fun so far, and I want to see where this will go.
If this is going to have an idle aspect, I'd prefer to just grind the same levels for cash instead of moving forward and grinding against waves where I'll fail.
I love the art, and there's a lot going on to explore, but it's super laggy, and very difficult to read clearly. I'd suggest some UI reorganization. Otherwise, looks fun, though.
Thanks for feedback! I really appreciate it :)