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Game comments and reviews
Jun. 02, 2020
A) Clicking anywhere outside the frame (like these comments for instance) freezes the game. That's tough... B) I'm not far in, but it really feels like just a Cookie Clicker clone, which isn't enough to make me want to stay around. The game needs to stand on its own merits. Why would someone go read forum posts or the like for something that has already failed to grab their attention?
May. 27, 2020
I came back after a couple years away, and there's like 9 other games crammed into this game... What the what?!
May. 26, 2020
Now that I'm past the "Hold enter" phase, into real idle territory, I'm digging where this is going... but I really wish it didn't crash the tab every few hours while I wait for the next Boost.
May. 22, 2020
This is some scathing satire, and I love it.
May. 20, 2020
There's not a lot of gameplay, but it was fun and cute. I'm not mad I spent some time on it. :)
Developer Reply
Thanks for feedback! I really appreciate it :)
May. 18, 2020
The adventures feature is really cool, but I do wish the permanent enhancements were sorted for easier reading, instead of just the order they were found in. Also, great job on the auto-questing!
May. 01, 2020
The scaling hit points really makes this game not worth playing for more than a few minutes...
Mar. 15, 2020
At what point does this become idle? I'm just clicking "Increase ordinal by 1" over and over, and occasionally "Maximize".
Mar. 14, 2020
Wow, the visuals are completely broken, but I'll check back later to see if it's just a temporary thing.
Sorry, it comes from cached data being loaded after I have made changes. Been trying to fix it but nothing seems to give a good permanent fix. Refresh will fix the graphical bugs!
Mar. 06, 2020
I would suggest you move the upgrades from a separate popup into a sort of frame on the right side of the screen. You've got a lot of unused space underneath the entrance area and to the right of cannons that you could do something interesting with.
Feb. 29, 2020
So, why does this have the idle tag on it?
Feb. 26, 2020
On top of echoing all of the comments about players getting hosed by the prestige change (fine, if you just reimburse people), I'd also like to see some way to deal with the now overflowing inventory I've got. Maybe an option recycle into scrap instead of just throwing things away?
Feb. 12, 2020
Prestige should really be based on amount earned that prestige, not on CURRENT money. That's just lazy math.
This is no longer the case. The update news section on the Kongregate page includes a statement at the end of the Version 1.1 post to correct the claim from the previous update.
Feb. 06, 2020
There's plenty of parts of this game that are just broken, but I give you props for a proper science themed game. I hope you fix it up and come back.
Jan. 28, 2020
I went to sell something and... I sold my entire inventory? As in: I no longer see a grid for loot or what I have equipped.
Jan. 21, 2020
Just want to say, I really dig the item points idea.
The funny part is I have Theory of Magic open in another window, which this obviously drew inspiration from. It's fun so far, and I want to see where this will go.
Jan. 17, 2020
If this is going to have an idle aspect, I'd prefer to just grind the same levels for cash instead of moving forward and grinding against waves where I'll fail.
Im thinking to add a level selection menu, will it help you with the grind?
Dec. 22, 2019
This could be a pretty fun game, with a lot of potential... if you finish it.
Dec. 13, 2019
I love the art, and there's a lot going on to explore, but it's super laggy, and very difficult to read clearly. I'd suggest some UI reorganization. Otherwise, looks fun, though.
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