As appealing as it sounds to drive around a desert populated by pedophiles in their white vans and disable hundreds of nuclear bombs with your magical car, it didn't translate well into a game. Turning is too stiff, vans just teleport in from nowhere, and there is just no variety at all. 2/5
I honestly preferred the earlier installment despite the easier level because there were more things crossing and somehow, the engine displayed stress better rather than this one where the stress levels stay the same as soon as all of them are on the bridge.
You might as well just shoot at the shield when it regenerates. If you want to make the game more interesting, either link shield regen (and the other powerup) to the number of balls fired or make it automatically shoot.