@JeremyS2109 - focus on building up your income and army (those first two turns you obviously have to) - and then get close but not too close to red on turn 4, and on turn 5, you should be able to cut them off from *resources* so that on turn 6 you can finish them off as they have no defense
I'm on 739 for old world, all on hard, and 558 for islands of pain. Been playing a LOT, but I know others have beaten me on individual levels still as well.
F - Toggle Speed----
Space - call next wave----
1,2,3 - Three tower types----Q,W,E - Three spell types
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Build on the grey towers with flags to increase range, build on the clouds to increase mana generation.
Not that anyone is particularly still playing this game - but it stopped loading for me today. Anyone else with the same issue able to fix it or confirm if it's an issue?
I'm getting pretty consistent 30-35m autoruns with the following:
Bat, Snake, Vampire, Hydra, Thief, Blue Slime, Wind Elementar, Ogre, Iron Golem, Spider, Flying Eye, Jellyfish, Hedgehog, Unholy Knight, Klez, Necromancer, Twin-Tailed Wolf, Red Slime, Chrome Avatar.
There's almost assuredly a better order, but I'm liking the consistency.
A little sad that there's only 25 levels, but I suppose that's two per year of age these games are! Loved the difficulty level - just enough to be mildly frustrating, but still doable :)
Game crashed my browser, then when I refreshed (yes, I have cookies and everything else enabled), progress was gone. That was a mediocre 30 minutes. Hope that gets fixed at some point.
Possible spoiler now that new episodes are out (though I haven't gotten to them yet, replaying from the beginning because I lost my save and am excited to try again)
I missed 379 and the second puzzle being related - 379 is CGI in that code, which obviously plays into other theories.
Wish I had figured that out like.... an hour ago before the episode release so if it is true I don't look like a jerk :P
I don't have the dexterity for the speedruns even though I get the concept of how to do them :P So I play my own self-imposed challenge on them. The "Do No Harm." No moving anything once it's placed since it would tear up the environment. No collectors (other than the base). No drones for the same "no moving things" aspect. No destroying anything either. So far it's a challenge, but been doable for everything but that Jan 31 one that not moving the base was nearly impossible. Always impressed with the speedruns I see though :P
Oh, you're a closer with high standards? Here's some raw batter in a flavor you don't want, in a wrapper you don't want, with random frosting on top, because I'm just churning out cupcakes as fast as I can and I had a backlog when you showed up.
FYI, I got the hint that Poiroar went missing from Ghvnn before poiroar went missing. It did lead me to go to him, and then he disappeared, so that was good :P
Don't bother trying for high scores guys... I spent 6 hours yesterday waiting through lag to get the high score on Stream track Hard.... then they deleted my high score for no apparent reason.
Hmm, I though I had fixed that hint... I'll have to look into it again. Anyway, glad things turned out okay :D