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Quelthias' Comments

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Caravaneer 2

Play Caravaneer 2

Dec. 14, 2014

Rating: -4

Bug Report: There are no food or items which give energy in Orth

Caravaneer 2

Play Caravaneer 2

Dec. 12, 2014

Rating: 1

I really enjoy the game so far however in the combat system there are tons of times where I accidently order a unit to move into melee range rather than shoot. Please make add a button for melee attack and a button for range attack

Run 3

Play Run 3

Nov. 07, 2014

Rating: -1

The reason why I stopped playing this game is because I bought the bunny a character I don't like. However with the new features including more power cells.

Freeway Fury 3

Play Freeway Fury 3

Sep. 25, 2014

Rating: -1

A game that is great because it is hard! I can't remember the last time that I played a game so hard but so satisfying because it required me to heighten my skills to the max

RoidCorp

Play RoidCorp

Aug. 27, 2014

Rating: 3

For those asking, the technology tab no longer exists. Instead, you gain technology every time you obtain 5 levels. Eg, First construction at 5th level, second construction at 10th level and etc.

It came from the forest!

Play It came from the forest!

Aug. 18, 2014

Rating: -3

Oh and one more thing, please add a fast or next wave button. At times I wait several seconds and nothing shows up.

It came from the forest!

Play It came from the forest!

Aug. 18, 2014

Rating: 3

I have also experienced the 'mouse off the screen,' bug please fix where there is no way to continue the game as the mouse does not click on the game anymore (3 times and counting with Firefox and Windows 7). Adding some music during the battle and town will provide some atmosphere. Also, is there any way to add more cpu characters to assist the player?

Developer response from mikhog

Sorry about that, it depends on underlying tech that I can't affect in any other way but changing engine - which I will do for next project. If I make a new shooter it will definitely have cpu characters, a pointer that stays on screen and speedup function :)

Bloody Night

Play Bloody Night

Aug. 05, 2014

Rating: -1

Fun Game, Good music. Yet, please let us turn off the annoying HELP!! sound without turning off the sounds of our guns. Also increase the damage to the Behemoth it is way too expensive for the weak damage output.

RoidCorp

Play RoidCorp

Jul. 24, 2014

Rating: -2

There should be a display of how much money you have, and have made to date

Kick The Critter

Play Kick The Critter

Jul. 24, 2014

Rating: -1

The minigames alone should have an impossible badge for gold on all. Even if the game doesn't have badges, please put a list of achievements we can get! As always, the humor is dark and hilarious as always Berserk Studios...

Nether Runner

Play Nether Runner

Jun. 19, 2014

Rating: 0

Excellent, a game with a reasonable level of difficulty. I felt like I actually accomplished something! Also, props to Morbidware for being a member of the Lovecraft cult!

Tanki Online

Play Tanki Online

Jun. 08, 2014

Rating: -1

In the tutorial when my tank received the fast engine I sent the tank into the hill and flipped it over. The result? The tank is stuck upside down and the game does NOT reset

Cerberus: Lord of the Underworld

Play Cerberus: Lord of the Underworld

May. 06, 2014

Rating: 1

Very Fun Game, especially the ability to multiply the number souls you get each turn but there could be some major improvements. Number one, after we max out the number of souls from each creature, give the player some huge expense that is worth the large investment. Also, the decal is too large to dodge some enemies either increase shot width or decrease hit detection size.

Road Of Fury

Play Road Of Fury

Apr. 08, 2014

Rating: 0

Completed finally with Bossm Bad Boy and Ram Two UAV's rock!

Astrox

Play Astrox

Mar. 30, 2014

Rating: 1

As the others say an excellent design! I do have one suggestion though... The keyboard command for the active modules is useless, I usually keep all of them on. What is much more important and how the player interacts while the ships auto kill slected targets are the utilities such as, heavy battery charger, light shield charger, nanobots etc. I find myself in the cargo bay and making split second decisions while finding the next utility in a sea of asteroid cargo...

Ayumilove Idle Story

Play Ayumilove Idle Story

Mar. 18, 2014

Rating: 1

It seems to be an alpha so far. To upgrade to Beta (or perhaps gold). Have Multiple GUI for each zone where monsters can be attacked. Like last game, collect random loot, ability to sell loot, buy loot and new: ability to equip new loot or upgrade loot (perhaps sharpen/repair?). Instead of one element, allow for multiple magical elements from Ice, Fire, Air, Water and etc. which will mix up your resistance and skills style. Also include some skills to upgrade/spend experience points on. Oh and if you could add hacking like last game but make it much more expensive (0 risk so it should be worht more). To make the game gold and absolutely amazing, add good sound and music. Hope you consider a few these!

Guild Dungeons 2

Play Guild Dungeons 2

Mar. 15, 2014

Rating: -3

BUG: My recent quest will progress. Result, I can not progress in this game... Well there goes an ancient good game out the window. Too bad, it was quite thought provoking and fun despite its flaws.

Ressource, Space & Alien Game V1.2

Play Ressource, Space & Alien Game V1.2

Mar. 09, 2014

Rating: 0

Only Text? At the very least add some music... Also have some stats recorded for each 'Unit' that is invested. IE the tools produced by every lumberjack

Space Flash Arena

Play Space Flash Arena

Feb. 03, 2014

Rating: 3

One thing needed is some form of plot/missions. If you do, give us something to increase our power when we gain levels/achievements/medals. Even better would be combing this with an Strategy feel, like if we are fighting for a nation. And our performance in the battle will increase the power of our nation. So far this reminds me of Xwing and that is an excellent achievement by any programmer

Deep Sea Hunter 2

Play Deep Sea Hunter 2

Jan. 22, 2014

Rating: -1

A better idea for the ending would be... An impossible fight, and a change in the music for the final boss. For those who have seen the final boss you know what I mean. There is no stopping him, for he will rise and all shall perish... (or at least until the sequel)

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