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Quelthias' Comments

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Streamline

Play Streamline

May. 21, 2011

Rating: -1

I am willing to admit it, there is no way I could have gotten the hard badge without right-clicking... This is one tough game, yet so fun! I wonder why the author never made a sequel which lets players create their own music (yet still a game like this?)

ButtonHunt 2

Play ButtonHunt 2

May. 16, 2011

Rating: 5

Not a bad game. Sure the graphics could use improvement (unless you are blind you can tell why). The most notable improvement of course is: the light level I think it was 12? I had to restart the game to get it to work. Also, all of the levels are easy except for the final which is medium.

Flood Runner 3

Play Flood Runner 3

Apr. 28, 2011

Rating: 1

Like the game says, avoid enemies. Hitting them is compounded by your current score... After you get a million - go down to the bottom and kill your character.

Age Of Wind

Play Age Of Wind

Apr. 13, 2011

Rating: 8

After taking a sample of each islands goods and prices twice (22 total excluding Curacao which is bugged) I have compiled a list of high and low prices for the goods you trade. Fish low=20 high=50,, Rugs low=40 high=90,, Sugar low=80 high=170,, Rum low=100 high=210,, Coffee low=110 high=260. I have noticed no correlation between location and the prices so far.

Age Of Wind

Play Age Of Wind

Apr. 12, 2011

Rating: 4

The cannons in this game have the unique ability to fire on either side of the ship very quickly, to bad that the 'operators' of the 'turrets' are not controlled by the captain (user). I think a better idea would be to have cannons on both sides of the ship and both sides can be fired by pressing different buttons. This way the user can avoid missing because the cannon target was on the opposing side.

Age Of Wind

Play Age Of Wind

Apr. 12, 2011

Rating: 2

I strongly suggest dmitry read these comments, many of them are excellent advice for updates/new games. I find the combat is lacking something crucial - A way to lower the anchor. What use is the down arrow anyway? The environment could also have more of an impact. Maybe islands can hurt your ship when running into them. I think wind should have a much larger factor then before too, maybe storms and swells could really change ships directions but with significant warning of course.

Bullet Heaven

Play Bullet Heaven

Apr. 02, 2011

Rating: 4

I normally like playing a game for a while before I rate it (sometimes even beat it). From the very beginning I must say Kupo - you are awesome! You make truly epic RPG's in name and truth, and now have shown yourself to make an excellent 2d shooter. Keep it up and I cant wait to see what comes next (after I finally beat Epic Battle Fantasy 3 and this)

Run 2

Play Run 2

Mar. 23, 2011

Rating: 0

Only 3.7? At first I thought the makers must have gone downhill but no! If anything the game is BETTER then before. Added new elements, a new style of play, and new challenges to frustrate us wanting more and more (Maybe I am a masochist on Kongregate...) The new music is not bad either, if anything it really fits. I say 4.5/5 easy, maybe even 5/5.

Reactance

Play Reactance

Feb. 27, 2011

Rating: -1

Are the enemy missiles invincible (haven't upped defensive lasers full yet)? If so please change it! I retract my statement that Defensive Lasers should attack missiles because sadly there is no point. The game will be much better if missiles could be destroyed...

Reactance

Play Reactance

Feb. 27, 2011

Rating: 1

Defensive lasers should defend against missiles only. No one cares about a single bullet, and there are too many bullets for the defensive laser to kill anyway.

Anti-Idle: The Game

Play Anti-Idle: The Game

Feb. 21, 2011

Rating: -9

A game that puts the user in the Credits! Other then being the only game that rewards you for unactivity, this definately gives it desired brownie points. A truly outstanding game. Oh and the most popular games on this site are Defense, RPG and Puzzles if Tukkun makes the next one have a Defense and puzzle mini-game it will definitely get badges.

Sarah's Run (preview)

Play Sarah's Run (preview)

Dec. 31, 2010

Rating: -2

Bug #2: Please Please cut down the lag... Maybe provide an option to lower the quality or remove Anti-Aliasing... My character dies so many times when the game pauses for that half-a-second

Sarah's Run (preview)

Play Sarah's Run (preview)

Dec. 31, 2010

Rating: 3

Very nicely done, decent graphics, good physics/gameplay and nice background music and sounds. If it were not so buggy I would give it 5/5. 4/5 for now, as a finished product it looks like your team has made a groundbreaker (literally). Bugs to watch out for: When running along walls, some periods the character 'falls through' to the next wall and the game does not have a fail-safe to put the character back on her feet, please change that.

Papa's Burgeria

Play Papa's Burgeria

Dec. 13, 2010

Rating: 1

I like the ideas that everyone has given I think there can be one extra addon for motivation - Competition! Maybe if there is a boss round where you have to get as many customers as possible to beet out the other burger joint across the street.

Dungeon Developer

Play Dungeon Developer

Dec. 12, 2010

Rating: 2

Ending song for the win!

Feed the King

Play Feed the King

Nov. 18, 2010

Rating: 5

Excellent concept however it doesn't pass the practical test - Control. How many times did I lose a cake, take up too much time dropping one or have the king miss too many from too many random variations on the responsiveness of the arrow keys? Please fix it 3/5

Road of the Dead

Play Road of the Dead

Oct. 15, 2010

Rating: 0

Excellent game and the physics are pretty close to dead on. A vehicle which crashes at 240 miles per hour WILL either bounce off at high speed, or go on in the air. Ever see crashes on Formula 1/Nascar? The only difference is that you dont see the car rolling or doing flips. If that did happen then the game may be not nearly as playable - but funnier.

GunBot

Play GunBot

Sep. 13, 2010

Rating: -1

This game just wouldn't have nearly the same effect without the rocking music. Credit goes to whoever did these songs, keep rocking out dude!

Pixel Purge

Play Pixel Purge

Sep. 11, 2010

Rating: 0

4.9 million... This game is great, If you are having trouble, try not collecting pixels. If you think about it, every time you level up the enemies level up too...

Epic Battle Fantasy

Play Epic Battle Fantasy

Aug. 27, 2010

Rating: 3

Note to self- never use Catastrophe, especially if enemies can survive it!

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