It had everything to be one of my favorites around here. A robot, nice illustrations, the right atmosfere, a charismatic and naive character...
But it's pure pixel hunting.
bleh xP
Really? We only have to buy upgrades and watch? That's hardly entertaining. Mexico was red before I had figured out what was the only interaction of the game beside reading data...
ugh... Your games used to be fun... This one was extremely boring and annoying. And the gerbil trick was useless, storywise. Chekov's gun didn't go off on that one...
I didn't played again after it crashed, but I gave it another try right now... And gave up after the fifth time I died for Mama Vaca. Got bored :/
And its bizarre to kill enemies just by holding up the sword (at least without any lightning or something striking the enemy); If holding the attack button makes a "turbo attack", it should give some visual feedback. The sound feedback is ok, but you know, we rely much more on our vision than our hearing.
Yes yes,the fact you can hold the attack button sucks a bit, this was a project i had to deliver and i didn't have enough time to polish those bugs,it could be a lot lot better but i still need to learn the ropes in programming and sound making.As for the bitch boss here is some tips if you ever wanna try again hehe,try to time your attacks by her attacks,learn her attack cycle and then you can land in 2 or 3 hits this way you can beat her easily although kinda slowly.by the way thanks for the feedback,i'll take all that you said into account for my next game.
yeah, it sux a lot. I just got stuck in mid air and can't move forward anymore... But the intention is good... Ctrl, space AND arrows isn't any good a gameplay, jumping really should be with the 'up' arrow, since it's a sidescroller...
I see,well i'll take that into account for the next sidescroller friend,thanks for the tip :)
by the way did you manage to win the game? or you left and didn't play another time?
Dedicate yourself a little more to interface design, dude. Better fonts, keys closer to each other (really? Healing on 'h', the other side of the keyboard??), never interrupt the action for leveling up, and, very important, NO ADVERTISEMENT ON OUR FACE!!!! If you try to please your sponsor by shoving them on our face, both you and the sponsor could garner negative attention. I know sponsors are important, but that's not how it's done...
I faced the super zombie about 10 times in the Rose Limited area. Was sure I was going to finally find where that damned rose is blooming... Really, you have to come up with an end game for this. Any game is frustrating without one.
Yes yes,the fact you can hold the attack button sucks a bit, this was a project i had to deliver and i didn't have enough time to polish those bugs,it could be a lot lot better but i still need to learn the ropes in programming and sound making.As for the bitch boss here is some tips if you ever wanna try again hehe,try to time your attacks by her attacks,learn her attack cycle and then you can land in 2 or 3 hits this way you can beat her easily although kinda slowly.by the way thanks for the feedback,i'll take all that you said into account for my next game.