had some potential, but the CONSTANT requests to "share my achievements," which not only interrupt the game, but also reset my screen out of full screen, is absolutely terrible. I hate seeing a game ruined in the name of advertisement
the pirate attacks ruin this game for me. It'd be perfectly fine to lose one or two ships every now and then, but I just lost 5 galleons in one go. That, plus the tedium, make me immediately dislike this game
seems like a bad recreation of castle crashers arena fighting. None of the game mechanics seem well thought out at all, the upgrade system is inherently flawed, your forced to advance one step behind the enemies at all times, and you cant even run away without being hit for a ton of damage. All in all, looks like the game was released before any testing happened at all, 1/5
If you're going to call it a physics game, then the engine has to be able to reproduce the same exact effect every time, if you don't change the variables. I click on one block, and can get three different results. Redo the engine, and you've got a first class game, in my opinion
hate to say it, but way too easy. spent about 5 minutes playing, and then there was nothing else. I would suggest opening it up to the populace to make some levels...
great game. a little slow paced, but a small price to pay. archery is not always 100% on the opposing side, i had many opponents shoot their own men multiple times. Also, not much you can do about a story that's based entirely on history.