And next thing... Generation of units like riders, tygers, etc. In early game it is ok, but in moment when i manage age 4, they go out of control. Spawn 6 units to clear and still be able focus on something else then just clear them is almost immposible. And if i even clear them on next year i have them all back. But probably mos annoying is when survive just one rider and they rage from one survival to 6 and i can start again. And using better clearing mechanic like archery really is less effective then basic clearing mechanics.
Enemies spawn in higher numbers the more years pass. It's intended, so a game can't last forever. There are ways to cope with that, though. An efficient way is to produce more, so that enemies appear less frequently in the roster.
Yeah, i did it by way, when i try reach ages without resources. Age 3 i reached with 5 people then i researched farm on fruit and early i was able without problem feed 30 people every 10 turns, just by fruits, meanwhile i rolled everything else.
Now i go try the same way beat normal. Tent->Grove->Unlimited food
That works ! :) Groves are great but they're supposed to be balanced by the difficulty to get them. Sometimes, you'll probably have to settle for another way to feed your people.
Thanks for your feedbacks !
On the topic of Food, Food is mostly found in forests, but you can survive without it if you maintain Happiness high enough. If you mainly explore mountains it can be useful ;)
Tier 2 objectives get the silver 2 in the top left corner, and you can see a tier 3 objective with a gold 3 in the top left corner in this screenshot. http://prntscr.com/exm4if
Yes, the first 2 are tier 2, because you've already finished the tier 1 version. The other 3, if you look past the locked 2 objectives, are still Tier 1s that need to be completed, and you are able to start because you have the required Gumdrops.
Thank you for the feedback. The talent that unlocks Tier 2 objectives doesn't prevent playing the Tier 1 objectives. Any incomplete Tier 1 objectives will be displayed as normal until you complete them, upon which they will turn into the Tier 2 version. As far as event objectives go, if you have not completed a Tier 1 objective, then you just need to save up enough event currency, over time or by using Time Warps, to be able to start the objective. Tier 2 event objectives cannot be started until all Tier 1 event objectives have been completed.
I must complain and change from 5 star to 4 star, becose it is huge bug...
I purchased secend tier of upgrade, which replaced first and i ended in impossibility to unlock heroes from this event.
Some tip... When there are how fast ship is, there can be some way how ro really use it. Becose now it is usable info only for transport resource. Try add some events for active and online people.
Enemies spawn in higher numbers the more years pass. It's intended, so a game can't last forever. There are ways to cope with that, though. An efficient way is to produce more, so that enemies appear less frequently in the roster.