Pros: the first ten mins were worth the 20 points.
Cons: Just bout everything i realized after those 10 mins.
1. You don't nearly make enough cash from beating down cop cars to make up for hitting civilians, not only that, if a civilian gets touched by ANYTHING, you lose money. And if you touch a cop car after destroying it, you lose money, if you touch a cop car touching a civilian, or cause it to blow up a civilian you lose money.
2. Whenever you jump, or slow down time *shift* everything BUT the timer slows down, so your hurting yourself more in the long run then helping.
3. To unlock the last mission, you need a planner. I already had a F*ckin Planner from the beginning. I shouldn't need another one.
4. When I finally beat Mission 10, it told me I unlocked boost! GREAT! Too bad when I hit ctrl, it does not give me any sort of boost what so ever.
1 star, nice lil concept, but the fact that we cant play it at all unless we go do random shit, ruins it, and the fact that I DIDNT EVEN DIE causes me to get a game over, and that i cant seem to let me get another chance, its a piece of shit. /rant
just about everything in this game was done in frantic.
-levels are the exact same as the ones in frantic
-enemies & bosses in here are just hollow, outlined versions of the enemies in frantic.
-same upgrades *EXCEPT FOR THE BACKWARD CORNER AND SIDE BULLETS*
-even the bullets are the same.
things that were different and that i didnt like:
-no sound during the levels, and the music for the menu was annoying as hell and u cant mute.
things i did like
-the side and backward corner bullet function. that was it.