I did not find it particularly enjoyable. I guess it's aimed to those who want to see if they can make the high score. "Surely I can do it 1 day faster!"There was no story, no challenge, no sense of accomplishment. What did I get off it? 21 points and a few minutes passed.
Please add an option to buy the maximum number of mods you can afford. Or at least specify how many. + if you are sick of clicking the same button dozens of times after every level.
Sad it is, but I feel it is better for Ginny to die. Even if I wish she lived. I can appreciate proper tragedy too. There are plenty of happy endings to choose if you are into those. And yes, Ginny is my favourite.
I have seen all the character endings, I think. And Ginny's was the most beautiful. It was also the saddest. But beautiful nonetheless. I had thought myself too jaded, but you managed to make me cry. 5/5 is your score.
The stats are not bugged. Critical chance is capped @ 25% and you have to maintain maximum luck to keep it there. Evade, accuracy, reduction and critical damage are similar.
I want more fire power. It is too tedious to clear every enemy with these pathetic excuses of weapons. Sort of start small and end up with weapons that can clear the screen instantly regardless of where one aims.
It is amazingly good, though I wish I could buy more upgrades between the last two boss fights. Not that the final boss is very difficult. I just had lots of xp because the second last boss kept throwing me into the pits. Also, I deserve a badge for my hard work. :P
The game has the same problem as minesweeper. Namely, it allows games where there is no choice but to guess. It should regenerate as long as required to generate a game which can be beaten without luck.