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rabidzora's Comments

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Neon Maze

Play Neon Maze

Apr. 30, 2009

Rating: 1

To pongoea: It's currently a puzzle game. adding any type of laser/enemy/death will instantly change the entire type of game and ruin what it is now.

Neon Maze

Play Neon Maze

Apr. 30, 2009

Rating: 0

I liked it. Was surprised that only one level plus the intro let you be purple, and did NOT like that pausing was a button in the corner, since that meant you couldn't pause without losing a lot of time by smashing into walls. Also, the sound effect when hitting walls was fitting, but a bit jarring. Maybe something that didn't break the calm mood of the game would be better. Overall, though, 5/5!

Karoshi : Suicide Salaryman

Play Karoshi : Suicide Salaryman

Apr. 28, 2009

Rating: 0

This is a good game. And to the people who say Five Minutes to Kill Yourself is a copy of this, have you even played that? As long as the gameplay is different, it shouldn't matter that they have the same basic concept that the protagonist wants to die.

faze

Play faze

Apr. 26, 2009

Rating: 0

Lack of save brought this down quite far. Would have been 5/5. now 3/5. When will flash game developers learn that save options are important?!

Oozing Forever

Play Oozing Forever

Apr. 18, 2009

Rating: 0

Good game, but some qualities ruined it. For example, I got bored halfway through and stopped for a while, then came back later. Now I have to replay the first half of the game if I want the "beat the whole game in one go" achievement. 3/5 due to numerous small problems.

Shopping Cart Hero

Play Shopping Cart Hero

Mar. 17, 2009

Rating: 0

Medium badge is easy, just keep the rocket shooting you forward and slightly up constantly. When it gives out, you should get past 600.

Gen

Play Gen

Mar. 14, 2009

Rating: 0

A little too finicky. 3/5 The magnet should only be active when you hold down the button, IMO. It's psychologically different, since you're always conscious of keeping it active.

Super Stacker 2

Play Super Stacker 2

Feb. 08, 2009

Rating: 0

I liked the first one better in every way except for the addition of a level select option. Still, not bad. Just not as good.

Minions

Play Minions

Feb. 03, 2009

Rating: 0

More minions are unnecessary, ranking systems I've always found to be unfair, and they won't make badges most likely because it's not a kongregate-sponsored game. Nontheless, a few more maps would be pretty cool.

Minions

Play Minions

Jan. 25, 2009

Rating: 0

HAS THIS COMMENT BEEN FLAGGED FOR ADMIN REVIEW?!

Two Rooms

Play Two Rooms

Jan. 18, 2009

Rating: 0

I take my previous comment back. I hadn't seen all of the art yet. I was SEVERELY unimpressed. 3/5. Sad... It really could've been a good game. The godawful art got in the way.

Two Rooms

Play Two Rooms

Jan. 18, 2009

Rating: 0

Would've been five out of five, but I felt like the "humorous sketches" were you trying to show off your mediocre art. I wasn't impressed. 4 out of 5.

Scriball

Play Scriball

Jan. 17, 2009

Rating: 0

I originally rated this a 5. It's a good game. But when a game has a gamebreaking feature, I change my score to a one. You should have made the line constantly solid, not only solid when going down. There were countless times when I had a line that tilted ever so slightly from being vertical and the ball ignored it and went straight into mines.

Ragdoll Cannon: Remake

Play Ragdoll Cannon: Remake

Jan. 11, 2009

Rating: 0

too short

Super Stacker

Play Super Stacker

Dec. 17, 2008

Rating: 0

240.09 on my second try.

Super Stacker

Play Super Stacker

Dec. 14, 2008

Rating: 0

589.94. Interesting game. Rabidzora approves.

The Several Journeys of Reemus: Chapter 2

Play The Several Journeys of Reemus: Chapter 2

Dec. 01, 2008

Rating: 0

It's spelled badge. Whoo, Several Journeys games.

Om Nom Nom

Play Om Nom Nom

Nov. 17, 2008

Rating: -1

Two hundred and twenty third! i hope :)

Ultimate Gamer Challenge

Play Ultimate Gamer Challenge

Nov. 13, 2008

Rating: 0

Yeah, Croc music!

Shore Siege!

Play Shore Siege!

Nov. 06, 2008

Rating: 0

Something I didn't like: No warning beforehand that you NEED snipers/turrets to kill those big red guys.

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