Clearer explanations of the sliders in the Explore screen of an Andventurer? I'm sure I'll work it out eventually but labels would quicken the process :P
Basically attack makes the monsters in the dungeon have higher attack, and defense makes the monsters have higher defense. Both are calculated into the final dungeon reward.
For fighting within a dungeon, I think having the attack and defence numbers being vertical and therefore inline with the enemy was more intuitive. Also, there's currently nothing in that space...
I am repeatedly finding that gold output is not keeping up with production of other things and so I have many buildings that I have the material cost for and not the gold. Also, can artifacts only be found in dungeons? Getting the museum is looking impossible.
Basically attack makes the monsters in the dungeon have higher attack, and defense makes the monsters have higher defense. Both are calculated into the final dungeon reward.