Remind me to invade the countries that decide to use a non-triggering slow firing cannon system with see-saw cannons on both sides. Also, to win, you just need to aim the gun at the bottom of the hill, since it's a linear slope, the bullets will hit anybody going up.
I know this is a test, but Kong should really create a beta section for games like this to get honest and non spiteful feedback. It works, and you can miss the guy, but it is very easy.
I wish there was a place on Kongregate were people could put these eighth-baked games that are so far from being alpha they're the first letter of Sanskrit.
It's a zombie game so bad I want to rip your face off.
I duck to hide instead of going to the pillars sometimes.
I don't reload while walking.
Instead of backing away I just stand and take the damage.
Some zombies can take an entire clip to the head and not die.
Too long of an intro for a puzzle game, and then the puzzle itself isn't well made (why can't I swap tiles instead of moving every other piece around it).
It's a great start, and all the other hints are good to follow, but the rockets just own. The overhead on them isn't much more than the rockets but do fractions of the damage.