I stumbled on Anna quite easily, guess i got lucky. A couple of tips that might improve of the game:
-Make Anna to not spawn near the starting zone
-Melee weapons shouldn't get damaged when you hit air
-Possibly be able to carry more weapons, i hate it when i accidentaly swap my pistol for a loaf of bread. If not just make sure we drop our weapons when we swap them and they don't just dissapear.
Had a blast playing this game and being the TD junkie that i am , i want to enjoy a good sequel. These is my opinion on what could be improved:
-detailed explanation for skill and upgrades ( for eg: powerful gem bombs doesn't give me a clue why i should invest 1 point instead of 5)
-combining gems in towers(as stated also by Cococambo)
-possibly a gem tree, where you can see each combination of colors and it's stats
-gem bombs having specific effects for each gem used(for example poison makes a poison cloud, red has larger area)
Please rate up if you support these ideeas so the developers can see them. I'll also send an e-mail to Armor.
On a side note to all the guys complaining about locked content, it's about max 5% of the game, i played the game on Armor, the skill in later stages isn't worth investing in. Also i think it's good they have more levels, more content > less.(except if you're playing it just to hunt badges).
I tried giving this game a chance but every time i play everyone closes their border even if i don't have any symptoms, how retarded can this game be? So fcking random it's not even funny.
What i really look froward to in Sonny 3: Online PvP arenas, No class restriciton like the the Hidraulic thing they pulled off here, stats should reflect their purpose when you hover over them, speed is to imbalanced because it affects the character more than any other stat, that should be twitched a bit. Other than that a new class would be nice, but it would be beter if you would just balance these 3 classes
What i would like to see in a future expansion or maybe in Mud and Blood 3 is: PvP, Germans building defenses. And also i noted that tanks are far superior for the germans since we're the only ones who actualy "camp" the map, so it's easier to hit something.As it is now, allied tanks are just good for target practice, for 20 points they can't hold the line even a quarter of what 5 gunners could