Would have loved to play it, however, it would not let me select any of the empty save files and would never leave that screen. Unfortunate really but will have to 1/5
This game has become much more difficult to play and enjoy since the update. Why after I buy something does it often have an unresponsive period? Also follow the lead of game that copied your formula, when I select x100 and I click buy I would prefer to be told I can't afford it than to be sold 46 or some other amount.
This game has such potential but is full of too many little problems. The battle glitches and start glitches aren't great. The ability to reset skill points would be great.
Was trying to see how much I could break the game and how quickly I could do a prestige but as with many others, the post Prestige 2 glitch which prevents the boards correctly resetting is a problem. Other than that 4/5
Designed after the very successful temple run and yet it has the exact same problems. Upgrades cost waay too much and when you do finally get one the results are barely visible. Various other people have said it but pressing jump in mid air should not make you jump as soon as you hit the ground. Also I get that stringing together combos should be difficult, but ending my combo every time there is a jump I have to make (with out the big zombies) is just daft. Potential in the game but played for the daily and have no intention on continuing. Sorry 1/5
Excellent game. I would love to see more tiers of upgrades. Even if it took a little extra grinding to get to the end it wouldn't feel like after a few lucky streaks the game has completed itself for you. Even some in game awards for very specific but challenging things (maybe '15 Bullets fired' or 5 bosses killed with one shot') would add some great replayability. Also career stats would be awesome.
The miss counter is unreliable, there is no way to switch balls, the bonus for the aiming line is not explained and the pacing is horrible. I did like the concept but the game was incomplete and undeserving of a badge.
Unfortunately I have played the game so it gets 1/5
1/5 It is a game based around grinding to unlock the next so called "specialist" on a completely arbitrary list just to have to outrun cop cars who suicide into you. No way to actually be caught (as far as I can tell) and each level was easy with minimum upgrades. Also medium badge is glitched. Even played it a little longer to try out the missiles.... turns out they just blew up lots of things that I had to avoid. Would get a 0 if I could.
It would be nice to have a running counter of treasure Icons across the whole level instead of having to think back to the starting treasure of each enemy and trying t work it out.
Even still. great game. 4/5
Issues to attend to click and drag match, t and corner match rewards, lag.
Climbing is a badly balanced minigame. all the other games you can keep going even when it gets stupidly fast if you are quick and a bit lucky but with the climbing you get a certain height and then there are some jumps which no matter where you start them will always pull you off the screen. So not only does it take a while to build up any speed then it makes you start again..... it is also the slowest to lvl. noticed it last game and it hasn't been fixed. and for that reason alone it was 3/5 not 5/5.
Nailed all badges in my first run. Getting the dragon badge pretty much gave me the hard badge so I think the dragon should be made harder than the multiplier
lacks the artistic style of 5 differences but I did love the ink blot level.
The mirror image feature provided a good twist and made it slightly more challenging. brilliant game 5/5
career stats and special achievements, i like that!