SO many things I can talk about... very fun game, considering it is a 'bit' game, with graphics reminicent of Pokemon Red! ... I didn't think I'd like it, but I was proven wrong ^^
Oh, one more thing, I loved the music! So often the creators of these games make creepy music to try and instill some atmosphere, but it actually has the opposite effect of making a game less playable. Loved the bouncy techno vibe, Great for combat >3
I found the idea of... I guess the knight's late wife helping with OP weaponry to be... cool. It may send some mixed messages to younger audience that ignoring her at first lets you reap rewards later on....
But anyways, the Soul Collector.. yikes.. do NOT fight him unless you have around 200 attack... or more... probably more...
That brings me to ANOTHER thing I loved about this. While yes I lost my Demon Hammer when I died to the boss, and was a bit angry, I found quickly that it came back to me! Omg I loved this. I habitually clear all rooms of the dungeon, all 9 square areas, because... I'm one of those OCDs... you see. And I just knocked over a skeleton knight and boom, there was my 40 attack hammer, safe and sound.... Haha, I loved that, very nice touch of hiding the precious weapon on one of the enemies. Lets us ocd patient players get a chance at recovering from a bad fight.
Ok well I gave up after level 13 1-b, however, I must say this game, while seeming endless, is fantastic!
I love how, unlike most rogues, it has many save points, something so many games need. I like how the mechanics are so insanely simple, yet the many things you can do, items you can use, and spell powers you can get, all combine to give you a huge arsenal that is all literally used with just a mouse click.
a simple game, but it had me coming back just to beat it with the 'good' ending. You not only had some good visuals (for what it is) but also the placement was brilliant. All of the gems are strategically placed so you won't just trip over them (except the one next to the parachute which I had to jump over) But otherwise, they all required a lot of thought or a lot of clicking to get. Really messes with the head of an RPG player or an adventure player where the thing you usually do is 'pick up ALL the Things!' lol
Anyways, good work on this.
Haha.. got it. ^^ *dances* ... whew... that was tough..... Awesome game. though I need to be in a really wired mood or dancing in the theta state before I attempt this again xD
keeps crashing for me, black where icons should be, freezing, screen crashes, Unity crashes..... its really becoming a headache, especially since this game is really fun.
the most infuriating game... mostly because of how its physics engine is TOO sensitive... I have these things lined up using the background lines (so freaking useful) and it still sometimes ends up floating in mid air above the hole, ending up causing a catastrophy... or becoming wobbly because of it's own weight.. ugh. I love this game, and I was happy to work for the badge... but yikes... GG, 5 stars definitely earned despite my fury.
allow keys to be rebound after character creation please. I don't see the option for it.
Show some kind of system message when I am disconnected from the server, so I can refresh faster.
Maybe some kind of way to see how busy each server is? Assuming you add more or improve their connectivity? It may just be my problem, but yeah..
Thanks man youre awesome ;)