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Rainburd's Comments

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Battle of Lemolad

Play Battle of Lemolad

Nov. 27, 2009

Rating: 0

The thing's bugged all to hell. 1/5

GemCraft chapter 0

Play GemCraft chapter 0

Nov. 07, 2009

Rating: 0

banishing = when an enemy gets to your tower and you lose some mana to not die horribly. Generally something you try NOT to let happen in the first place. ^_~

Mud and Blood 2

Play Mud and Blood 2

Aug. 06, 2009

Rating: 0

Jeeps and gunners can't hit the broad side of a barn. Don't diss urbz for your lack of effective nazi-killing troops. ;p

Mud and Blood 2

Play Mud and Blood 2

Aug. 01, 2009

Rating: 0

Yea, those "smoke" bombs are nice and cute and fluffy... until they blow your bunkers to bits. ;p

Pixelvader

Play Pixelvader

Jul. 29, 2009

Rating: 0

Upgrade Complete has a better upgrade system. Any of the Touhou games have better levels/shot patterns/dynamics. You could learn from both.

Cyber Recession Warrior: Edgar

Play Cyber Recession Warrior: Edgar

Jul. 23, 2009

Rating: 0

...And it's kinda disconcerting having my hit rate just float there on the screen for no apparent reason, even in the apartment and menus.

Cyber Recession Warrior: Edgar

Play Cyber Recession Warrior: Edgar

Jul. 23, 2009

Rating: 0

Good... but still buggy. One time when I fled from (among like 6 other things) a teleport-drone, the drone itself vanished and I was stuck in battle-mode for the rest of the floor. Meaning I kinda went god-mod what with the researcher and all.

Mud and Blood 2

Play Mud and Blood 2

Jul. 23, 2009

Rating: 0

Not just you. Promotions go real, REAL slow. I think it's like 10-20 plays per rank, and that's if they're all good.

Bunni: How we first met

Play Bunni: How we first met

Jul. 17, 2009

Rating: 0

Fun game... but a little tedious if the economy's unbalanced (having to constantly re-plant/re-rock). Also WAY too easy to accidentally throw bombs.

MoneySeize

Play MoneySeize

Jul. 16, 2009

Rating: 0

This... is awful and intriguing at the same time. You've got the code skills but are obviously an imbecile when it comes to games. Jumping challenges, especially ones with choppy controls, aren't fun. 1/5.

Sonny 2

Play Sonny 2

May. 11, 2009

Rating: 0

sheniqua, max out traumatize ASAP no matter what. Having a healing/defensive ability helps too (I use free will, but there's others). Other than that, just make a style according to your tastes.

Sonny 2

Play Sonny 2

May. 11, 2009

Rating: 0

damn101, throw everything you got at the priest first, including traumatize. Have traumatize maxed out and keep the mage stunned instead if he whips out energy phase. Stuck on the stage directly after, with the 2 mages and 1 knight. Also going for Legend on psychological. Any ideas?

Save The Donkey(Chinese Version)

Play Save The Donkey(Chinese Version)

Jan. 08, 2009

Rating: 1

Free Tibet! Avenge those killed in Tiananmen square! Don't let the corrupt politburo kick you out of your home. Oh... the game isn't half bad. a little awkward when moving things, but fun. 3/5.

Fisher Boy!

Play Fisher Boy!

Dec. 14, 2008

Rating: 0

Dull, monotonous and boring. Then again, this IS arcadebomb we're talking about. 1/5.

magical-awakening

Play magical-awakening

Dec. 13, 2008

Rating: 0

This was a disgrace even when it wasn't stolen.

The Raptor Game

Play The Raptor Game

Nov. 23, 2008

Rating: 0

Pretty good for a start. Good luck in mastering the flash stuff. ^_^

The Primitive

Play The Primitive

Nov. 23, 2008

Rating: 0

...Really not bad... for shovelware. Your corporation's still gonna die in this recession though, and I'll be laughing.

:the game:

Play :the game:

Nov. 16, 2008

Rating: 0

....animation-rolled... what the hell? o_O;

Frantic

Play Frantic

Nov. 01, 2008

Rating: 0

opinion of a Touhou/curtainfire fan, take with a grain of salt: This game is shiny, interesting, but waaaaaaay too easy. Shields have no point when you can just dodge everything without breaking a sweat.

Minesweeper Flash

Play Minesweeper Flash

Oct. 04, 2008

Rating: 0

You broke one of the main rules of minesweeper: If your FIRST move hits a mine, that mine gets switched somewhere else. Fail. 1/5.

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