banishing = when an enemy gets to your tower and you lose some mana to not die horribly. Generally something you try NOT to let happen in the first place. ^_~
Good... but still buggy. One time when I fled from (among like 6 other things) a teleport-drone, the drone itself vanished and I was stuck in battle-mode for the rest of the floor. Meaning I kinda went god-mod what with the researcher and all.
This... is awful and intriguing at the same time.
You've got the code skills but are obviously an imbecile when it comes to games. Jumping challenges, especially ones with choppy controls, aren't fun. 1/5.
sheniqua, max out traumatize ASAP no matter what. Having a healing/defensive ability helps too (I use free will, but there's others). Other than that, just make a style according to your tastes.
damn101, throw everything you got at the priest first, including traumatize. Have traumatize maxed out and keep the mage stunned instead if he whips out energy phase.
Stuck on the stage directly after, with the 2 mages and 1 knight. Also going for Legend on psychological. Any ideas?
Free Tibet! Avenge those killed in Tiananmen square! Don't let the corrupt politburo kick you out of your home.
Oh... the game isn't half bad. a little awkward when moving things, but fun. 3/5.
opinion of a Touhou/curtainfire fan, take with a grain of salt: This game is shiny, interesting, but waaaaaaay too easy. Shields have no point when you can just dodge everything without breaking a sweat.