I love this game, though I feel hitting the ceiling shouldn't stop his Flip counter thing. (I'm playing game drunk). I also love the challenge of the game. Great levels. I love the game. Just a few tweaks in registeration and I think it'd be great.
I remember playing this before, but I can't anymore. You've got some kind of glitch going on, and when you go to start the game with the "Kick It" sign, you freeze up on the blue sky. No bueno, bro. I really enjoyed this before.
Jesus...That took me forever. The hardest one for me was the treasure chest, I totally missed the feather until I nabbed it completely by accident. The triangles took some time, of course, as they were somewhat hard to spot. Great game, 5/5
Alright, there's a few things about this game. Firstly, it has potential. It's not my kind of game, but I still enjoyed it. Which is saying something. Secondly, I'd suggest changing up the health bars. As is, until their almost empty, I can't tell where the health is at (mostly because of the names). That kinda sucks, especially as it means you don't know when to play a bit more on the defensive side when your health is getting a bit low. Thirdly, and I think this is entirely my laptop, but it runs a bit choppy at times. That and it didn't seem to always register when I hit "O" to start a match. But otherwise, it seems like a decent enough fighter game.
Since I've been playing on the Beta site, I'm proud to say this is an awesome game. You've put a lot of work into it, and fixing it up from version 0.1 and such, especially taking advice from all the players about things. I absolutely love a lot of things (hate a few things, sure, but that's expected), and have enjoyed the experiences.
My only regret on the Kong version here is the fact those of us on the Beta site can't play here with our accounts on there. If that makes sense. (Well, from what I could tell anyways.)
Window should be worked out, as already stated. Twas a major problem here, especially on my laptop.
Game loads funny, almost as if there's a catch in the coding or something. Not to mention the weird "mini-reload" issue that keeps happening, glitching parts of the map into battle scenes and the inventory.
Just feels like it could use some work...
So far, I love the art used to portray the story. Overworld map looks great aesthetics wise. Really hate not being able to use the keyboard to move, though. Bit more time-consuming now, and it does kinda bore me this way. Less interaction to the map, almost.
I find this a problem in a lot of card games on Kong. The game-screen is too big for my laptop, and I always wish there was a "full-screen" button of sorts. It doesn't hinder gameplay for me, though I suppose it could for others. So far, though, I'm rather liking this game. No faults as of yet, though if any appear I'll let you know.
So far, somewhat of an out-of-place game. Too much like several games lately, as in they seem to belong more on FaceBook than on gaming sites like these. Energy returns a bit too slow for my liking, but the gameplay is pretty addicting thus far.
Timer issue definitely needs to get fixed, it moves a bit fast and shouldn't start until you fire a ball. Also, I had my entire browser freeze when the level ended for about a minute, and then everything glitched back into place as if nothing had happened.
Also, if you could make it so that the directions would disappear when you fire a ball, or something, that'd be very helpful. As is, I couldn't see half of the first level because of that. And I don't know if it matters, but if you click anywhere on the screen that isn't a button after a level ends, the "Good Haul" message completely vanishes.
Oh and the balls move a tad too fast generally, at least in my opinion they do.
But so far, this seems like a decent enough idea.
Interesting take on the game, but this is almost a complete duplicate style, just more complicated in some areas, of a game on Facebook called War Commander.
I'm having the lag issue as well. Running it on an old crap laptop, however. In the latest version of FireFox. However, the rest of this seems really awesome. Though, I do suggest that (if possible) you allow people to change the controls. Most people aren't accustomed to using Z for jump, or X for a special like shield.
Just thought you should know, as soon as I started up a match (first round), an enemy randomly got hit by a poison vine, and died from it. Haven't found anything that would indicate it's an automatic response from an equip, however.
I wanted to make sure you know, I'm using FireFox (latest of everything), and every time I finish Mission 8 the game freezes on me, not saving my win. I've beaten it twice now, winning by more than a 3 kill lead.
Thanks! :) I see you're up to a challenge, kudos on completing it!