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SHIFT 3

Play SHIFT 3

Mar. 19, 2011

Rating: 0

*cough* Sean Howard *cough*

Shootorial #8: ActionScript 3

Play Shootorial #8: ActionScript 3

Mar. 19, 2011

Rating: 0

These tutorials are good, but a bit lacking. Telling people to make several different classes that do basically the same thing instead of explaining inheritance and polymorphism at the end here makes it feel a bit rushed.

Shootorial #5: ActionScript 3

Play Shootorial #5: ActionScript 3

Mar. 17, 2011

Rating: -1

@Kamet: I would guess that means when you type "...hitTest([something])" the something is not a valid reference to an instance.

Shootorial #4: ActionScript 3

Play Shootorial #4: ActionScript 3

Mar. 17, 2011

Rating: 7

@Xiaoma: AS3 is an improvement because it is more powerful, flexible and reusable than AS2. It also runs up to 10x faster. That's like asking how C++ is better than BASIC because it is harder to understand...

Shootorial #3: ActionScript 3

Play Shootorial #3: ActionScript 3

Mar. 17, 2011

Rating: 1

Dear author: please put your opening brace of a function on the line after the declaration. That is all. (Thanks for the tutorials though) :)

Shootorial #1

Play Shootorial #1

Mar. 16, 2011

Rating: 0

Ignore my last comment, there is a series for AS3 apparently...

Shootorial #1

Play Shootorial #1

Mar. 16, 2011

Rating: 0

A tutorial aimed at CS5 and AS3 would really be useful...anyone know a good one?

Flight

Play Flight

Mar. 14, 2011

Rating: 3

Mysterious upgrade is the GREATEST.

Cosmic Crush

Play Cosmic Crush

Jan. 15, 2011

Rating: 6

Needz moar dwarf, giant and supergiant stars. Plus you could add pulsars and black holes for teh lulz. It should go Dust cloud -> Asteroid -> Planet -> Sun -> Red Giant -> Supergiant -> Black Hole. Then you start collecting stars, which turn into clusters and you became one big ass galaxy.

Effing Meteors

Play Effing Meteors

Jan. 02, 2011

Rating: 3

Fun, orgnial and addictive. 5/5 :)

Rocket Toilet

Play Rocket Toilet

Dec. 31, 2010

Rating: 0

3/5 : Needz moar upgrades and replay value, plus it's flawed since the effect of the pumps compared to the accelerator is unbalanced meaning how well you is based almost entirely on the luck of finding more accelerant.

Star Wanderer (Stjernevandrer)

Play Star Wanderer (Stjernevandrer)

Dec. 23, 2010

Rating: 1

4/5 Good game but felt a bit incomplete. Could do with being longer and have a pause menu etc.

Star Wanderer (Stjernevandrer)

Play Star Wanderer (Stjernevandrer)

Dec. 23, 2010

Rating: 1

TURN YOUR SPEAKERS ON!

The Travelling Salesman

Play The Travelling Salesman

Nov. 08, 2010

Rating: 2

Oh ignore that last part, on a non-Eulerian graph would still be able to visit all cities, just not all arcs.

The Travelling Salesman

Play The Travelling Salesman

Nov. 08, 2010

Rating: -1

If you gave me the weights I would actually use the algorithm - I'm just that cool. You should add a non-Eulerian graph at the end to annoy people :P

zombie horde 3

Play zombie horde 3

Apr. 03, 2010

Rating: 0

And why can't zombies use guns exactly? Zombies are just humans and animals that have been infected, like the Flood from Halo.

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