NOOOOOOOOOOOOOOOOO
It's lost my save AGAIN! I've bought a new computer (not for this, lol!) and thought that maybe now it would work, but no... got up to level 32 and it's dropped me back to 10. AGAIN.
This is ridiculous. Game would be fun if I hadn't had to do levels 10-30 about five times now. Completely sick of it.
:(
twice now i've got to the mid 20s and stopped and come back to find it's saved my progress to some random level... once back to the beginning, now back to level 13. this is so annoying. PLEASE fix it.
i love this game! took me weeks to get to the restaurant, but I finally did it... and then some! 2627m when my previous best was around 1300m. Happy days. Will enjoy playing this again just for fun. 5/5
excellent. gets VERY difficult, but very do-able once you get the hang of doubleplus and have worked out some routes. enjoyed it, but would echo some other comments and say i'd prefer less 'action-game' and more intelligent placement of anomalies. well done! 4/5
frustrating at first on hard, but a big improvement in terms of balancing over the first game. once i got the tactic on hard was able to do it with 48 lives left!
well done :) 5/5
Have to agree with many people here - career mode was fun and challenging in a good way, challenge mode took all the fun out of the game and was needlessly difficult.
Love the idea of the game and most of the implementation :)
if you make a sequel PLEASE add a quit button to the challenges - nothing more annoying than sitting there attempting to make 'shield' suicide for the hundredth time in a row.
And the controls really need sorting - they're fine for very basic tasks, but the complex strategy required for some of the challenges turns it into a game of luck.
4/5 career mode, 1/5 challenge mode... 2/5 overall! Sorry if that seems harsh but it was just too frustrating not to penalise!
i found it too easy to beat the ai, soloed the whole game no troops no need
i just ran it a crate or tree or whatever and just faught ememies one by one with my back against a block, if i was on the lft of the block the archers became useless and the whole game became fodder, in the early battles i might have needed a few healing potions but i'd barely need any later on in the game, because i had no army i ended up with nearly a a million gp when i got all the cities --- the game needs balancing!!!
4/5 great idea, good game, needs a bit of tweaking
... any chance of a sequel with MORE unlockable characters?! If we had SEVEN THOUSAND people to unlock then the fun could go on forever!!
Seriously, why so many customers?! If there were just 20 then this would be a whole lot more fun. It was enjoyable for the first few days, but by day 145 (when I finished) I couldn't understand what the developer intended by putting in the medals in the first place. Surely no-one would play through the whole way without the badge?! Even then it's tempting not to.
Never mind the 76 days of Sargefan taking up a precious random slot... waiting for the last two customers to come in and serving constant raw untopped pizza. Any chance you could weight it so un-gold customers are slightly more likely to come in?!
Really, that was horrendously unpleasant. Started out at 4/5 but have changed it to 1/5.
love this game... but i HATE (hate hate hate hate hate) the yellow bomb section: it's FAR too based on luck compared to the other sections, especially the way once they've gone off the top of the screen they appear seemingly at random at inappropriate moments. ruins an otherwise *excellent* game... 3/5
this is your first flash game?! well done :)
not easy though... :s I seem to get swamped around when the greens turn up. guess there must be some strategy i've not thought of.