archers weak, enemy progresses quickly than you can, your money is stuck at a fixed rate, enemy has ninja units at a certain point that run straight to your wall and are hard to kill if your units even attempt to attack them, warlocks too expensive and slow to be worth getting, tank to expensive to be useful and easily overwhelmed, cavalry not worth the price of an archer. Game needs more testing, possibly worth something as a gauntlet or survival game with work.
Great game. I'm loving the new abilities set up and characters. I especially like the necromancer. The Evil Eye enemy seems a bit overpowered. Getting confused and being unable to fight back for 9 turns and having no way of getting out of it is a bit much when you're already grossly outnumbered and surrounded by strong enemies in the later levels. Although, it was only due to this confused state that I found out you can jump into the pits. Thanks for the game. 5/5.
Crow won't hit the branches during the first fight for me. He passes right through some of the branches as though they aren't there and the crow feathers disappear to quickly to make up for it.
Snow scepter, frozen diamonds, frozen stone. Equipment alone gives 50% crit rate, shoots 10 frost spikes on each crit, 80% chance to freeze with each spike, 3x damage on frozen enemies, 2x crit damage, 20 hp/s extra, 2x healing rate, and for some strange reason and 80% poison chance. Got all this at lvl 8, blew through the game. Might be a touch overpowered.
The questionare feels more like you're trying to create statistics for an answer or bias that you already have. There isn't enough content from the game to justify the number of questions. Finally, the questions stray from any relevance to the topic rapidly and repeatedly. All said, it feels like you aren't sure what you're project is really about.
the vargames site down last year. this game is a big fail in some way, i think.