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One and One Story
Oct. 21, 2011
Rating: -1
pretentious, and the dying when falling is annoying.
Red Ball 3
Sep. 29, 2011
Rating: 1
Great art but the jump is far too sticky for this game to be enjoyable.
Symphonic TD
Aug. 20, 2011
Rating: -3
Shoulda used classical music, would have fit with theme better. Also, your Ds are backwards.
Linx
Aug. 14, 2011
Rating: 0
Great concept, but I think vector graphics would have suited the gameplay better.
Epic Platformer Tutorial
May. 05, 2011
The code you provide works, but is incomprehensible. For this to be the "most epic platformer tutorial," it should actually explain the code it gives.
stickBrix
Apr. 29, 2011
would be a good game if the ball were easier to see.
Fantasy University
Mar. 23, 2011
Game is very, very slow to load each scene. It seems like a waste, when so much effort was put into the art and script. Why didn't you make it in Flash?
Bump n Drop
Dec. 23, 2010
User doesn't do much. All luck. Just some fancy 2d-physics engine being passed off as a game.
Cold Awakening 2
Nov. 01, 2010
Rating: 6
Really nice job, Gamebuilder.
Prosopamnesia
Oct. 30, 2010
Rating: 7
I really enjoyed this, a very creative use of Flash.
Redbeard's Treasure v2
Oct. 01, 2010
It is impossible to win often. It's impossible to make a word from the right. You should fix that.
The Ladder [beta]
Sep. 19, 2010
Rating: 3
Higher frame rate, better graphics, fancier enemy movement patterns, and you may have a game!
Bear in the dungeon
Sep. 03, 2010
I would give this a good rating if I could get past level 6.
Bob the button two!
Sep. 02, 2010
How something like this can get nearly 7,000 plays, I'll never know.
Enigma Space
Aug. 30, 2010
I like it. It's a clever concept. The font in the directions is too hard to read.
Turquoise
Aug. 29, 2010
A clever twist on an old game 5/5
lint
Aug. 26, 2010
I absolutely love the movement in this. It's one of the most original platformer movement systems I've seen in a long time.
5xMan
Aug. 25, 2010
I liked it, but there should be a zen mode without time limits.
Microbe Kombat
Aug. 20, 2010
you need an easily findable mute button
Ray Quest
Aug. 11, 2010
A very well-done game. It may be a bit repetitive, but I like its beatability.
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