Behaviors 1.Fertile - Use plant breath on the crops 2.Fiery - Set buildings/plants/people on fire. 3.Necormatic - Kill and raise some humans to make zombies. 4.Rampaging - Stomp on/eat a bunch of humans 5.Reclusive - Don't interact with the humans 6.Wild - Use plant breath on everything. 7.Healer - Heal the dead people animals, but not the ones that died in war. There can be no zombies. Titles 1.Guardian - Have a good behavior and reside in the town. 2.Tyrant - Have an oppressive behavior and reside in the town. 3.Watcher - Have a good behavior and reside on the cliff 4.Scourge - Have an oppressive behavior and reside on the cliff. Repost if this gets near the bottom
good game but as others have said think larger demolitions liek more buildings and different explosions also maybe being able to time the explosions a different way
this is barely a game more of an animation 0/5 if i could. you peopel shgould judge games on just how the look they need to BE games if this didnt show u where to click id say 5/5 but no...