I'm giving this a 1/5 because it really has nothing good about it. I love Tetris, but this is like the old NES one with high contrast graphics that get hard on your eyes, no music, no next block, and problems with the random number generator for pieces.
I didn't get a single square block for the first 40 lines, and I didn't get anything but Z blocks for the first 8 pieces. If the game had something it added, I might rate it higher, but as it stands, it is a worse version of classic with nothing to redeem it.
The game shows potential, but falls very short of it. LOTS of bugs and virtually no balance. It really saddens me when I see such a good base for a game with such polished graphics and sounds not have simple balance and bug testing.
Defiantly should have updated tower descriptions before uploading. Tower upgrades, as said before, would be really nice. It would also be nice to have branching upgrades for the towers to give it a bit more diversity than most tower games. Stellar graphics. It would be nice to see exact range and damage numbers on towers since we can see the exact hp of foes.
Having an auto wave send a certain time span after the last man of the previous wave can also improve the feel of a tower defense game by making it feel more dangerous. Allowing the next wave button can also let players to have more than one wave at a time can also help a lot for experts who want to rush a stage along after their defense is solid.
I liked the game, but the pacing was a bit to fast making the game too easy. The ultimate weapon was really cheap and level 3 was way too farmable. Do that level a couple of times and you get the ultimate weapon. A big part of that is that the green ball guys give far more money than they shou7ld. Those 2Ks add up really quickly. Other than that, great game. 4/5
This really feels a lot like an art piece, and that is a compliment. The game play and graphics are both extremely retro. The game is pretty short and to the point, and the story line to it is really nice. 5/5 and favorited.
The game's pacing is just too fast if you ask me. It's no good to have a game that drags on and on with no challenge, but this game is over almost as soon as it starts if you're first playing it, and that is frustrating.
The game has great music. It also has really nice graphics. The "snake" game types usually aren't at all for me since they're so rehashed, but this one actually has polish. I gave it a 3/5, but if you added things like moving pellets and power ups, the game could be actually make a 4/5 or 5/5.
Oh yeah, having levels with terain for a feel of progression and upgrades you buy with points between rounds could make it even better. No lie, add things like that and it will be the best "snake" game I've ever seen.
This game feels a lot like the last game except not as much fun. The upgrades feel not worth the cost, and the bigger ships totally eclipse the smaller ships almost every time. There is also only one good tactic, sit back on defense, and then buy a ton of big units followed by spamming small units to crush them quickly.
This game is boring and rather insulting. If you're going to try to make a political statement via a game, at least make it a quality game that makes the statement with a little bit of finesse. 1/5.
This game really has nothing that makes it interesting. It has graphics that aren't pleasing, quite a few bugs, no sound, and nothing to set it apart from other snake games.
This game would be so incredible if you had more than one upgrade path and more guns to chose from. With things like that, the game would be an epic win 5/5, but as it is now, I'll give it a 4/5.
The game is good, and even though I support our current president and didn't care much for the previous one, the political overtone in it really does detract from the game. It feels like a cheap stunt to garner attention for a game that is in itself solid.
Sorry, but like the others said, 100 seconds is far too long to have to wait. The game could be fun, but the duration it takes before things get interesting make the game a 1/5. Get some catchier music an improve the pacing and it might be a 3/5 or 4/5 game though.
I really gotta give you props for this. I usually don't give out many 5s at all, especially for things that aren't 100% a game, but this is really cool.
I also saw a lot of cursors that gave me ideas for actually making games using similar concepts, and that in itself makes you deserve a 5/5. If you can inspire people to think outside the box, you win.