Aisleen deflates very fast.
Visuals: Really, Really nice. Probally the best of the game.
Audio: I am really unsure about the music. It kind of fits but sounds a little bit weird but the sound effects are horrible.
Story: Get over it. If you catch my drift :) Jokes by side. Story is actually pretty interesting. It got my attention but then it just stops.
Controls: Click, Click, Click-e-de-Click. Works fine. No delay. No problem
Gameplay: Click on cards. Kill your enemy. Repeat and repeat. I does not go somewhere. It's just the same battle over and over. It is fun in the beginning but the fun deflates rapidly after a few battles. Cool idea not so good execution.
Rated Meh for Meh, I don't know man.
Red Remover is pretty cool puzzle game.
Visuals: Sh*t. Seriously it's not very appealing. It's very minimalistic, which is good but it does not look good.
Audio: There is only click music, so it's very silent.
Story: ???
Controls: Click, Click, Click. Works fine but a few puzzles don't.
Gameplay: Puzzles. Easy, challenging and so on. Nothing special but it feels good.
Rated H for Hey, that's pretty good.
Destination Kepler is like a big f**k you.
Graphics: Chibi, reminds me of chibi animation. Cute, stylized characters. It's not miy style but it's okay,
Audio: Wow, it's kind of boring and just simply wrong.
Story: Reach Kepler, that's basically it.
Controls: Click, Click through menus. Works fine. Switching through menus is pretty fast and smooth.
Gameplay: Idle game with lost potential. There could be more gameplay. Idle games are not fun and this one is one of them.
Rated F for F**k you.
The Enchanted Cave 2 is really, really, really, really grindy.
Visuals: Ugly, sorry but even me as pixel-connoisseur find this game ugly
Audio: Fine, every 20 stages the music changes. The loops are long enough but everything else sounds off.
Story: You can grasp a little bit of the story by reading journal entries hidden throughout the cave but you can also miss that entirely. The story itself is boring.
Controls: Arrow-keys and mouse. Works fine, very pleasant in the beginning after an hour...not so much
Gameplay: Fun for the first hour. After that it's just boring. Nothing changes. You keep doing the same thing over and over again until you reach a certain level and destroy the end boss. It is not fun.
Rated A for Ah, for f**ck sake make a game without grind.
Reachin' Pichin is pretty slow and one of this game I don't bother to 'review'. It's okay not as grindy as other upgrade games still very slow and boring.
Upgrade Complete 2 is kind of cooler.
Visuals: From crappy sh*t to actually enjoyable art. Oh wait that was the first game. Somehow they f**cked this one up. Still very cool concept regarding the whole game.
Audio: Better then the first game. Especially concerning the upgrade-gamestyle.
Story: Well, there is probably a story but I didn't get it again.
Controls: Arrow keys and space. Works really well.
Gameplay: Upgrade, Play the 'Mini-Game' and upgrade. Quite simple actually but it is still fun. There is some meta-stuff behind the upgrades but I let you find out. This is kind of the improved version. They really managed to make a better iteration.
Rated I for better Iteration.
Infectonator : World Dominator is meh.
Visuals: Appealing to me because I like the art-style. Still ugly.
Audio: God no. It is pretty bad. I had to turn it off. I was annoying.
Story: Take over the world. Period.
Controls: Click, Click, Click it works.
Gameplay: Upgrade, Click, Upgrade. It is really basic. The game would be better if they focused more on puzzles than upgrades to move forward.
Rated Meh for Meh.
UPGRADE COMPLETE! is kind of cool.
Visuals: From crappy sh*t to actually enjoyable art. Very cool concept regarding the whole game.
Audio: Meh. I didn't enjoy it and it wasn't fitting. Not enjoyable.
Story: Well, there is probably a story but I didn't get it.
Controls: Arrow keys and space. Works really well.
Gameplay: Upgrade, Play the 'Mini-Game' and upgrade. Quite simple actually and yet it is still fun. There is some meta-stuff behind the upgrades but I let you find out.
Rated S for surprising.
Elephant Quest is not what I thought it was.
Visuals: Well, it's clear not bad but I don't like it and after a certain amount of lasers and enemies it just looks ugly.
Audio:
Story: Surprising and not innocent at all, which surprised me.
Controls: Arrow-keys and mouse. Works quite well.
Gameplay: Fun, not grindy at all and it is very short. Sadly. Well it is fun for the time. More bosses would be, more fun but I guess it s okay for what it is.
Rated S for Surprise Motherf**ker.
Hero Simulator is a idle game and I will treat it like all idle games. I don't get it and I am slowly getting pissed off by this type of games. Rated P for piss off.
Idle Raiders: Second Run is an idle 'game'
Let me put it like this. I don't get this type of game. I think it's pointless but if someone wants to play it, well I can do nothing against it.
Rated I for I don't get it.
Music Catch 2 is, well..
Visuals: Cool shapes and colors that a pleasant to look at, except the menus. Menus still look pretty poor.
Audio: More songs then the first one and still rocking. Fit the visuals as well. So good job.
Story: Still none. Even though I think the songs are trying to tell me one.
Controls: Mouse-controls. Feel tight.
Gameplay: Well, it's actually enjoyable. I could do this for hours, probably. It's still too short to judge though.
Rated W for well, this is actually better than the first one.
Music Catch is pretty catchy.
Visuals: Minimalistic, I like it.
Audio: Fits the visuals which make this a good package.
Story: None. It's not a problem but it is like a porn. I will admire the action but I rather have my porn with a story.
Controls: Mouse to move your shape. No big deal.
Gameplay: Meh it's okay. It's too short to judge if the gameplay is fun or not.
Rated S for slow, ma dude.
How to Raise a Dragon is cool and so.
Visuals: Ugly even for pixel-art.
Audio: Meh. The environmental sounds are great but the 'music' and the effect-sounds are simply annoying.
Story: Cool but way too rushed.
Controls: Arrow keys to move, z to jump? x to use something ? and c to fire? What the f**k?
Gameplay: It's okay enjoyable but loses it charm after the second play through. Decisions you make don't have real impact on the ending.
Rated R for radical
Utopian Mining is a mining game.
Visuals: I like pixel-art but this is more paint than pixel-art.
Audio:
Story: Underdeveloped and that basically kills the game.
Controls: Don't feel responsive. Either delay or intentional but I don't know.
Gameplay: Boring. Boring. Boring. Upgrades are not interesting. Mining is not interesting and the 'end' is not interesting.
Rated B for boring.
Eternal Quest I cannot rate it.
Normaly I kind of do a quick review on games but I cannot even finish this game. It is simply too boring. I can understand people liking it but it is till boring.
Rated No for No thank you very much.
Mastermind: World Conquerer might be one of the best games that I played on this site.
Visuals: Te menus look pretty but not good. The main map is from a top down perspective that looks straight out ugly. Not very appealing
Audio: Music is okay. The sound-effects for shooting are annoying and the menu sound effects become annoying after you heard them the 10th time
Story: Conquer the earth, actually pretty simple.
Controls: Click, Click, Click through menus.
Gameplay: Enjoyable because you are a villain, you hire minion, you steal technologies, you kill some target or straight out ( spoiler ) ... Its like an evil empire simulator. It has only one ending that is pretty cool but they missed their potential here.
Rated N for now that I think about it...
Rogue Quest - Episode 1 is decently enjoyable.
Visuals: Pixel graphics that I enjoy. It still looks a little bit ugly
Audio: Nice music. Kind of weirded out by it but I think that is the intention.
Story: A little bit pretentious. If the villain wasn't so 'powerful' the whole thing would make more sense. Still pretty fun.
Controls: Point and click. Hotboxes of the objects could be slightly bigger though.
Gameplay: It's a point and click game with a somehow engaging story and a little bit of moon-logic. Story and Gameplay don't walk hand in hand because it was to easy to destroy the villain. Maybe make the game harder or simply make the villain less powerful.
Rated P for its's actually pretty good.
PS: Played episode 2 first.
:D And we answered on episode 2 first! Thank you again for your rating, and we hope you'll like the next games much more than that! ;)