Some tips:
Autobuy - it only works between levels, not with each level. So it can keep you at level 22 after killing the boss instead of advancing to level 23. It won't stop you working through all the stars of level 22.
Later files being weaker and dying immediately - this is because you only have 1 of them to start and they start at level 1. To last longer, you need more (which stacks the hp) or at higher level (which is easier to do if there are more of them so they last longer).
I kind of like this mechanic, it keeps the earlier files relevant throughout the game.
I know, in overview it worked fine but as soon as I published it went to 0. There is an option in settings called reset, it will reset it to normal values. Keep in mind tho it might wipe your data so export it beforehand. EDIT I've found the source of this issue, It should be fine for anyone who hasn't played yet after the last update.
Nice to have the numbers on the planets, makes it easier to keep track. However, it does detract from the aesthetic a bit, maybe set a switch in the settings to toggle the numbers on/off? I like seeing the numbers when I am actually going through to upgrade, but I think it might be nice to turn them off when just looking at the view with the satellites.
I think the past few achievements did not give me diamonds. I have been at 0 since my last bag-space purchase and I have had at least 6+ achievements since then.
Wooticus, I thought the same but found the answer. When you click 'Summon Santa', a tiny (at first) Santa Squid comes out from the right side of the screen (only makes 1 pass), about 1/2 or 2/3 deep in the water tank.
The Super Fuel description seems to be misleading. I had purchased the previous one, which seems to have worked properly, but on my second purchase I was disappointed. I went from 5.0xe39 to 7.62e39. I'm guessing its +100% rather than x2? The first time ended up being 200%, which equals x2, but the second purchase was only 300% which is +100% but not another x2 (400% total).
I agree, that is misleading. I forgot to change the description when I changed how Super Fuel worked. I'll make sure this is fixed in the next update. Thanks for the report :)
I'm trying to do today's (5/18) daily mission for Turret. The kill count on it does not always go up when it gets a kill. I've watched it get solo kills on at least 6 without the counter moving at all.
Only *new wave* kills go towards kill counts. This means you are not farming the wave and have not already attempted the wave but lost against the boss and are therefore replaying it.
I know, in overview it worked fine but as soon as I published it went to 0. There is an option in settings called reset, it will reset it to normal values. Keep in mind tho it might wipe your data so export it beforehand. EDIT I've found the source of this issue, It should be fine for anyone who hasn't played yet after the last update.