Gems are straight + to attack when played on a dino. Fire scrolls are direct damage to enemy dino. The # in red upper box is how much + to attack or dmg dealt, respectively. Lower left yellow box is cost in eggs.
On the cards, the top # is +attack the bottom # is cost. To evolve its egg>basic>stage1>stage2.
You can play any directly into play, but if you play a stage1 or greater directly in, its 1/2 the attack. Dino bag is how many and max eggs you recharge per turn, the egg symbol is just how many you have available to use per turn for card costs.
very fun, not overly complicated, requires patience but not so much you get bored. a sequel with a limited number of shiruken would be nice for puzzle variety sake. a badge on sequel is what i would look forward too
trial and error game... no skill required.... i could waste my time practicing making weights, but the game isnt fun enough to merit the waste of time...
It doesnt take that long to hand someone a pizza and collect your tip.... and i agree w/ the others who said the badges could have gone on games w/ better playability... even so, its fun 3/5
Thunderbolt proximity bug.... not cool. Please look into it. Basically, if you kill a hostile before its thunderbolt prox finishes, it contiues forever until you're dead. It also seems to ignore shield regen with 'c'
It's killed me more times than i can count.... Xp
it looks like someone opened a paint program slapped some junk together and said hey! i can make a really annoying game thats crap but will waste oodles of people's valuable time! woot! 1/5 its garbage
annoying badge. game isnt much fun after the first 1000 attempts. best advice i can offer for badge is lose your feet first, then watch the ceiling like a hawk. watch the line where they fall in and dodge accordingly. 2/5
Slow and boring after all power ups are paid for. Slow and kinda boring anyway. not especially badge worthy, but i've seen worse games get badges. good idea for lvling up shots, just needs less shot time and a little faster action.
totally sucks. cant hit then move, cant reface after hitting, cant fire diagonally w/ archer, taking the high ground/leaving high ground takes all move points and like the other guys said, unbalanced upgrade distrubution. GL turning this into a good game :( 1/5