One problem i find with the game is lack of target priority.. sometimes when waves have a air and ground unit mix.. My arrow tower waste all their arrow on ground unit when air unit is next to it. Hence my air unit pass though my air defences unharm
Nice game but my big problem is the rate of frostbolt drain your mana to much. In the long run i find my self out of mana to cast frostbolt and tons of enemies at my gate.
Nice game but i would like if i can deploy zombie in multiple of 10s and 50s. So i dont have to jam the + button to max out my zombie deployment.
Also the purchase zombie could use a 50 or 100 bulk order.
... WTF i had 2 wave of Dragons in a row and all i had was a weapon shop in between... This definately not fair, I was like already on half life on the 1st dragon so i used a dagger to take out the 1st one. Then i have not enough HP to fight the other.
Having 2 Dragon in 1 row is impossible to beat.
I love this game.. It was fun and couldnt stop. I do wish there was a mean to micro your dudes. maybe a charge or fallback order. I hate seeing my mage going infront of my footman and getting himself killed.
Nice game but it could be better.. I hope an improvement from a sequel.
Maybe more guns, more level and ability to toss grenade.. Also maybe instead of item.. killing enemies get u XP and u get to lvl up on each checkpoint..
Lvl 11... The only real way to win is MICRO!!.. you must coordinate reinforcing your baracks from enemy attack and the same time coordinate counter attack on the red base.. eventually the AI break from its attack doing little effect while you are harassing his base.
So yeah early on secure all the 2 baracks.. then counter the 1st wave attack.. its usually only 3-4 man.. after that allocate one with 10+ find the enemy weakest base.. then assault while the same time dont let him take or atleast settle with your baracks..
This is the way imo to beat it.!!
Thanks for the suggestion :)