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RedHavok's Comments

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Enchanted Heroes

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May. 23, 2020

Rating: 1

1M normal monsters is so extreme, this game desperately needs an attack speed boost, it's going to take at least another month to hit that number even with full upgrades...

Cyber Chaser

Play Cyber Chaser

May. 20, 2020

Rating: 0

Instead of adding more and more coins, gems, and fuel tanks, you should just make them worth more. So many objects clutter the screen to the point where you can't even see where you are, plus it makes the performance choppy. Also why does the boss take so long to die, when you are in survival this is a really big problem.

Cyber Chaser

Play Cyber Chaser

May. 20, 2020

Rating: 2

I can't see through the bosses legs, can't dodge him and jumps at same time

Enchanted Heroes

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May. 15, 2020

Rating: 0

Swear this only saves half the time, keep loading saves and half the progress is gone

Loot Loop Loot

Play Loot Loop Loot

May. 14, 2020

Rating: 1

There is something there, but it's very grindy, particularly with the random factor, and often just waiting when there are no good upgrades, and waiting to get to the one node in reach that is possibly attainable. Might be good to get a minor boost in nodes you have already cleared, just to even out the (time spent playing):(time enjoying game) ratio. Maybe checkpoints. The stat cuts are a little annoying, especially when they far outweigh any gain. Might be nicer to have 1 boost and 1 cut, so you constantly get say in your build with luck being less of a factor. The node map is a nice touch, would be hell without it. Layout of the rewards is nice. Art is a bit mismatched, might be trying too hard to stick to the pixel style, vut other parts(map) are just simple rather than stylized(skills). IMO getting rid of all the jagged edges would make it look tidy without taking away style, plus really easy to fix.

Developer response from PeachTreeOath

Thanks, that's good constructive criticism :) I can see why you felt it was grindy but I'm not sure if the suggestions are a good fit. If there were a lot more stat boosts, this game would be quite trivial and easy to finish. Imagine if Diablo dropped upgrades at a linear and regular rate for example. There ARE upgrades that make the early stages a lot quicker to go through but it's possible I introduced them too late into the game to counter that feeling. In a full version I'd like to have new maps so I'd definitely be revisiting the pacing of upgrades when I get there, though controlling the RNG of the game is at the heart of the game and I'd like to find ways to emphasize that more. One thing I was going for in this game and didn't fully land the mark was the idea that you shouldn't be always be going down a set path, but more going with what the RNG is dictating.

Bunnie's Carrot

Play Bunnie's Carrot

May. 12, 2020

Rating: -19

All of your games feel the exact same, it's like level packs of 5 minutes of content rather than an actual new game. Why not rather than putting out a new game every day, put out a fuller game later. Quality > Quantity

Enchanted Heroes

Play Enchanted Heroes

Apr. 27, 2020

Rating: 1

need some kind of attack speed upgrade, restarting each ascention is such a grind, even when you upgrade a ton of things with gems it takes ages because they attack so slow, and it takes a long time just to get to anything that drops a gem, and really long if you want to use thief abilities to increase chance of actually getting anything

Coma

Play Coma

Apr. 25, 2020

Rating: -9

I guess this is technically a game..

Rogue Isles

Play Rogue Isles

Apr. 20, 2020

Rating: 0

Black screen

Sentry Knight

Play Sentry Knight

Apr. 12, 2020

Rating: 6

It would be nice if the medals actually did something, maybe increase your dmg or something, they aren't rewarding

Yet another Merge Game

Play Yet another Merge Game

Apr. 09, 2020

Rating: -4

This game is as fun as pushing '+' on a calculator

Yet another Merge Game

Play Yet another Merge Game

Apr. 09, 2020

Rating: -2

How is this a game

Super Ordinary Joe

Play Super Ordinary Joe

Mar. 28, 2020

Rating: 2

Why does this game take so much to run? AAA games run fine for me but this game is heating up my PC

Super Ordinary Joe

Play Super Ordinary Joe

Mar. 28, 2020

Rating: 1

This game has more grinding than a JRPG

Economical

Play Economical

Mar. 27, 2020

Rating: 2

This might be the only Unity game on this site I have played that not only doesn't run at a snails pace but runs smoothly

Decision

Play Decision

Mar. 24, 2020

Rating: -8

Cool I will just stand here while the generator is destroyed because he wont shoot....

Decision

Play Decision

Mar. 24, 2020

Rating: -3

is there an alternate shoot button? the mouse clicks are super unresponsive

Absorber

Play Absorber

Mar. 21, 2020

Rating: -2

Starts out very boring, hope this goes somewhere..

Laqueus Escape - Chapter I.

Play Laqueus Escape - Chapter I.

Mar. 18, 2020

Rating: -24

Give up. All of these game always turn into "find the pixel you have not clicked yet". No flow to anything. No theme. Bland nothing.

Laqueus Escape - Chapter I.

Play Laqueus Escape - Chapter I.

Mar. 18, 2020

Rating: 4

Need more contrast between objects, half of the things I pick up are invisible, for instance the box looks completely empty, and the card behind the safe I got out of pure luck. You need to make it more clear that you drag the mouse too, I thought it was just point and click as it says in the tags, not point and drag, I didn't even know it was 3D.

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