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redrocketwestie's Comments

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N (Official Web Version)

Play N (Official Web Version)

May. 20, 2013

Rating: 0

This game lives and dies on leaderboards and recorded replays. It feels empty like this.

Ninja Slash

Play Ninja Slash

Apr. 25, 2013

Rating: -1

Combo coin bonuses aren't scaled right. 10 coins for 25 15 for 50 (10 for second 25 +5 bonus) 20 for 100 (10 coins each for third and fourth 25) 30 for 200 (7.5 coins each for fifth through eighth 25) Rewards should go up exponentially, not down. Long combos are difficult, and should be rewarded as such.

Developer response from doopop

Thank you for your feedback. We agree that we made a mistake in scaling the coin bonus balance. The next update should fix this issue. Once again, thank you!

Flying Cookie Quest

Play Flying Cookie Quest

Dec. 09, 2012

Rating: -5

Shameless ripoff of Burrito Bison with poorly designed minigames that frequently leave you wasting a rocket strike because of click spamming. Fun, but there're better out there.

Siegius Arena

Play Siegius Arena

Oct. 26, 2012

Rating: 5

Solid game, but the controls need work. The rest of the game has keyboard control, so why do the menus require mouse? Also, attack buttons should be remappable.

Death vs Monstars 2

Play Death vs Monstars 2

Oct. 16, 2012

Rating: 0

Novel control scheme, but I don't really think it works. It never feels like you're aiming where you want.

40xEscape

Play 40xEscape

Sep. 28, 2012

Rating: 1

Decent variety, but might have been better served by 20 puzzles and fewer self-referencing "what level are you on?" puzzles.

Race The Sun

Play Race The Sun

Sep. 21, 2012

Rating: 1

Since the game is entirely controlled by keyboard, it would be nice if we didn't need to use the mouse to start again.

Planet Juicer

Play Planet Juicer

Aug. 13, 2012

Rating: 11

Good fun, but the unit balance is WAAAAAAAAY off. Since the end-game progresses more and more towards ranged units, researching and upgrading melee and flamers (the most expensive unit!) will never pay off. Couple that with the fact that max-rank grenadiers are effectively invincible because of knockback (against all but boss special abilities) and do AOE damage to boot, and you've made a game where more than half the units are "just for fun/flavor." Loved the music and the unique art assets for every level of every unit. Just wish there was more of a reason to use them.

Developer response from yellowbouncyball

agreed- thanks for pointing that out. Will try to get things better balanced for the next one.

Zombie Situation

Play Zombie Situation

Jul. 09, 2012

Rating: 5

Kind of a dick move to introduce zombies that are immune to freezing right AFTER the option to equip your wife with the freeze gun.

Innkeeper

Play Innkeeper

Apr. 11, 2012

Rating: 1

Okay, so now that I've made a fully successful hotel, apparently the only thing left is to turn to coldblooded murder. Unfortunately, the achievement seems to be bugged. If I'm going to systematically kill everyone who visits my chapel, I at least want a meaningless token of acknowledgement!

DuckLife 4

Play DuckLife 4

Feb. 22, 2012

Rating: 0

What an awful, pointless grind of a game. Not only do I have to do the same boring minigames dozens of times just to get ONE duck to be competitive, I need to train multiple ducks, essentially starting over from the beginning of the game TWICE.

Mardi Gras Mayhem

Play Mardi Gras Mayhem

Feb. 16, 2012

Rating: 1

What a spiteful, shallow woman. Why do I want to marry her, again?

Proke

Play Proke

Feb. 07, 2012

Rating: -2

Holy crap. You were not kidding about rank 8.

All That Matters

Play All That Matters

Jan. 10, 2012

Rating: 0

Man, this game is spooky when your last name is actually Greer.

Morningstar

Play Morningstar

Dec. 05, 2011

Rating: 4

One of the puzzles had a nonsensical solution, which dampened my enjoyment a lot, but a very solid adventure game despite it.

Katwalk

Play Katwalk

Nov. 01, 2011

Rating: -7

Chiptunes are all well and good, but this soundtrack makes my ears bleed.

Cardinal Quest

Play Cardinal Quest

Oct. 19, 2011

Rating: 3

Fun game, but moving spells around is completely broken and unpredictable. Makes it really unfun to play as the sorcerer.

The Last Stand: Union City

Play The Last Stand: Union City

Oct. 19, 2011

Rating: 2

Solid mechanics and a nice long game. Definitely play it on "Survival" because I still had plenty of ammo, and the hunger and sleep add a much-needed layer of depth to the gameplay.

Villainous

Play Villainous

Jun. 30, 2011

Rating: 4

Shield Golems blocking a percentage means the difference between rapid and normal towers is meaningless. Upgrades feel weak for how expensive they are; you need to grind a lot to get any upgrades that feel like they make a difference. Otherwise, the concept is solid. I just wish the progression felt more meaningful/less grindy.

Red Remover Player Pack 2

Play Red Remover Player Pack 2

Jun. 27, 2011

Rating: 1

Being able to see the par inside the level would be really helpful.

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