if you could keep ninjas in a static postion, it would be MUCH easier to defend the blind girl. Instead, you have to rely on pushing the mobs back for your retarded ninjas to priortize enemies that are on the other side of the screen. It's kinda funny, having 3 ninjas, but they can't properly defend agienst 2 angles of attack.
Ever since the game's multiplier system has changed, getting the achievements have been ridiculously difficult. Before I can get the jump powerup I need to get 80,000 points but it takes as much effort to get those 80,000 points as it used to take to get 250,000 points before the game the changed.
Good game, although, captains dashing from off screen is not cool. Also, the flowers in level 1 should be more acessible to get, currently there are some locations that are impossible to get since there is no way to get them other than double jumps or parachutes. You should just assume that on level 1 you don't have double jump or parachutes at when generating the flowers, or at least give the player some double jumps or parachutes at the beggining.
Being able to throw away your cards would be nice. But you know what would be better? Being to put your cards into groups, first, you'd be able to sort your cards into trash and non-trash piles, but it would also let you find cards that you are looking for, cards for non-stops, high damage cards, recovery cards, speciality cards.
Old classic of mine. It's so simple yet it's quite fun. Since the balls shoot in the direction that you hit them with, it encourages you to pick your shots, hitting them on the sides to bounce away from you instead of spraying everywhere. Got the top score this week with 843 secs, and I didn't try keeping the giant metor on the screen as long as possible, I just shot at it enough that it would deflect it's course off me.
After playing this game, I'd much rather die than have to go through an entire maze just to get back the point I was previously at. It's really annoying when you can't get through a particular level because you have to time your jump over spikes perfectly.