That was a good game. Even though you couldn't die.
And for those of you that couldn't find all the sprite droppings, you were probably to scared to explore every niche. I was, until I realized I couldn't die.
This reminds me of a glitchy, browser-based version of Diablo II. It has some redeeming qualities but with some fixes it can be a good game.
Also, is there an option to hold down click and attack? I hate spamming my mouse button.
I did some testing with the Demon's fire damage to see if it was based on Strength of Intelligence.
It's based off of both. HOWEVER, Intelligence increases the damage more than Strength does.
Now I know how to make a hybrid. :P
I noticed a glitch in the stat display screen.
All stats are displayed as total+armor bonus except strength. Strength is displayed as natural+armor bonus. So if you have 12+5 strength, you have 17 strength, but if you have 18+1 stamina, you have 18 stamina.
This game wouldn't be so hard if there weren't so many glitches.
I did 38 perfectly until I lost 2 cubes to portal limbo somehow.
Also, the glitches stifled my ideas. I had a lot of ways that I think weren't the walkthrough way of completing the levels, but it wouldn't work because of the glitches (turrets shooting through a wall).
The enchantment that says that every enemy killed deals one damage to enemy's portal is glitched.
I was massacring enemies with godly units, and then I realized MY portal was taking damage for THEIR unit deaths.